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author | sapier <Sapier at GMX dot net> | 2014-04-27 16:09:21 +0200 |
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committer | sapier <Sapier at GMX dot net> | 2014-05-18 01:08:13 +0200 |
commit | 09970b7b6daa82ba0cb71540ebb70e671637782f (patch) | |
tree | bea283470a892adcdcc5962b498a10ca2f405297 /src/hud.cpp | |
parent | d9f6f9e7a8038071648eb53da0d5be8abdaa9e45 (diff) | |
download | minetest-09970b7b6daa82ba0cb71540ebb70e671637782f.tar.gz minetest-09970b7b6daa82ba0cb71540ebb70e671637782f.tar.bz2 minetest-09970b7b6daa82ba0cb71540ebb70e671637782f.zip |
Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
Diffstat (limited to 'src/hud.cpp')
-rw-r--r-- | src/hud.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/hud.cpp b/src/hud.cpp index 7b601ec87..6d0fc8a89 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -435,10 +435,6 @@ void Hud::drawHotbar(u16 playeritem) { void Hud::drawCrosshair() { - if (!(player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) || - (player->camera_mode == CAMERA_MODE_THIRD_FRONT)) { - return; - } if (use_crosshair_image) { video::ITexture *crosshair = tsrc->getTexture("crosshair.png"); |