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author | sapier <Sapier at GMX dot net> | 2014-04-21 14:10:59 +0200 |
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committer | sapier <Sapier at GMX dot net> | 2014-06-29 18:17:56 +0200 |
commit | 1cc40c0a7c260f0562572bc99f39a666a12f1b09 (patch) | |
tree | c5af6b9787f4c69faa634e82f6484ca4540a7f88 /src/hud.cpp | |
parent | ff36071d93266c1dd18708f8924d80aa1af5b33e (diff) | |
download | minetest-1cc40c0a7c260f0562572bc99f39a666a12f1b09.tar.gz minetest-1cc40c0a7c260f0562572bc99f39a666a12f1b09.tar.bz2 minetest-1cc40c0a7c260f0562572bc99f39a666a12f1b09.zip |
Add support for Android 2.3+
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!
Diffstat (limited to 'src/hud.cpp')
-rw-r--r-- | src/hud.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/hud.cpp b/src/hud.cpp index f29e5249d..02071835f 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -33,6 +33,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "porting.h" #include <IGUIStaticText.h> +#ifdef HAVE_TOUCHSCREENGUI +#include "touchscreengui.h" +#endif Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr, gui::IGUIEnvironment* guienv, gui::IGUIFont *font, @@ -160,6 +163,11 @@ void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect, bool sele void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset, InventoryList *mainlist, u16 selectitem, u16 direction) { +#ifdef HAVE_TOUCHSCREENGUI + if ( (g_touchscreengui) && (offset == 0)) + g_touchscreengui->resetHud(); +#endif + s32 height = m_hotbar_imagesize + m_padding * 2; s32 width = (itemcount - offset) * (m_hotbar_imagesize + m_padding * 2); @@ -222,6 +230,11 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset, } drawItem(mainlist->getItem(i), (imgrect + pos + steppos), (i +1) == selectitem ); + +#ifdef HAVE_TOUCHSCREENGUI + if (g_touchscreengui) + g_touchscreengui->registerHudItem(i, (imgrect + pos + steppos)); +#endif } } |