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authorQuentin Bazin <quent42340@gmail.com>2018-11-28 20:01:49 +0100
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-11-28 20:01:49 +0100
commit5f1cd555cd9d1c64426e173b30b5b792d211c835 (patch)
tree2c8508467d3bf28d549cce2d25144fa8ef42beae /src/imagefilters.h
parentddd9317b733857630499972179caebc236b4d991 (diff)
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Move client-specific files to 'src/client' (#7902)
Update Android.mk Remove 'src/client' from include_directories
Diffstat (limited to 'src/imagefilters.h')
-rw-r--r--src/imagefilters.h43
1 files changed, 0 insertions, 43 deletions
diff --git a/src/imagefilters.h b/src/imagefilters.h
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-/*
-Copyright (C) 2015 Aaron Suen <warr1024@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include "irrlichttypes_extrabloated.h"
-
-/* Fill in RGB values for transparent pixels, to correct for odd colors
- * appearing at borders when blending. This is because many PNG optimizers
- * like to discard RGB values of transparent pixels, but when blending then
- * with non-transparent neighbors, their RGB values will shpw up nonetheless.
- *
- * This function modifies the original image in-place.
- *
- * Parameter "threshold" is the alpha level below which pixels are considered
- * transparent. Should be 127 for 3d where alpha is threshold, but 0 for
- * 2d where alpha is blended.
- */
-void imageCleanTransparent(video::IImage *src, u32 threshold);
-
-/* Scale a region of an image into another image, using nearest-neighbor with
- * anti-aliasing; treat pixels as crisp rectangles, but blend them at boundaries
- * to prevent non-integer scaling ratio artifacts. Note that this may cause
- * some blending at the edges where pixels don't line up perfectly, but this
- * filter is designed to produce the most accurate results for both upscaling
- * and downscaling.
- */
-void imageScaleNNAA(video::IImage *src, const core::rect<s32> &srcrect, video::IImage *dest);