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authorKahrl <kahrl@gmx.net>2012-01-22 00:49:02 +0100
committerPerttu Ahola <celeron55@gmail.com>2012-01-22 17:31:20 +0200
commitb4dd5d3bd7d2152fdf02e0e7422b1305caf151f2 (patch)
treeb47e57a55e6a2787464e49ffe172592b956c5a96 /src/inventory.h
parent1efdc36b22532807d21a0beac94524e3eacfe7bc (diff)
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Client-side prediction of inventory changes, and some inventory menu fixes
Diffstat (limited to 'src/inventory.h')
-rw-r--r--src/inventory.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/inventory.h b/src/inventory.h
index 3f5d83589..fcac5f647 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -233,6 +233,10 @@ public:
// Similar to takeItem, but keeps the slot intact.
ItemStack peekItem(u32 i, u32 peekcount) const;
+ // Move an item to a different list (or a different stack in the same list)
+ // count is the maximum number of items to move (0 for everything)
+ void moveItem(u32 i, InventoryList *dest, u32 dest_i, u32 count = 0);
+
private:
std::vector<ItemStack> m_items;
u32 m_size;