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author | Kahrl <kahrl@gmx.net> | 2011-11-29 17:15:18 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:58 +0200 |
commit | d6b30dd3a5df4b84a287305f807442064f4cf68d (patch) | |
tree | 73311c9e881cb691074d607e066f6745a981a79b /src/inventory.h | |
parent | 1c19f959db117d48538b93b5494d87d97515fdfb (diff) | |
download | minetest-d6b30dd3a5df4b84a287305f807442064f4cf68d.tar.gz minetest-d6b30dd3a5df4b84a287305f807442064f4cf68d.tar.bz2 minetest-d6b30dd3a5df4b84a287305f807442064f4cf68d.zip |
CraftItem rework and Lua interface
Diffstat (limited to 'src/inventory.h')
-rw-r--r-- | src/inventory.h | 69 |
1 files changed, 42 insertions, 27 deletions
diff --git a/src/inventory.h b/src/inventory.h index 6253ea50e..cee81a21e 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -31,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., class ServerActiveObject; class ServerEnvironment; +class PointedThing; class ITextureSource; class IGameDef; @@ -63,10 +64,6 @@ public: virtual std::string getText() { return ""; } // Returns the string used for inventory virtual std::string getItemString(); - // Creates an object from the item, to be placed in the world. - virtual ServerActiveObject* createSAO(ServerEnvironment *env, v3f pos); - // Gets amount of items that dropping one SAO will decrement - virtual u16 getDropCount() const { return getCount(); } /* Quantity methods @@ -88,13 +85,17 @@ public: void setCount(u16 count) { m_count = count; } - // This should return something else for stackable items - virtual u16 freeSpace() const - { return 0; } + u16 freeSpace() const + { + u16 max = getStackMax(); + if(m_count > max) + return 0; + return max - m_count; + } void add(u16 count) { - assert(m_count + count <= QUANTITY_ITEM_MAX_COUNT); + assert(m_count + count <= getStackMax()); m_count += count; } void remove(u16 count) @@ -107,6 +108,10 @@ public: Other properties */ + // Maximum size of a stack + virtual u16 getStackMax() const {return 1;} + // Whether it can be used + virtual bool isUsable() const {return false;} // Whether it can be cooked virtual bool isCookable() const {return false;} // Result of cooking (can randomize) @@ -115,12 +120,24 @@ public: virtual float getCookTime() const {return 3.0;} // Whether it can be burned (<0 = cannot be burned) virtual float getBurnTime() const {return -1;} - + // Gets amount of items that dropping one ItemSAO will decrement + // -1 means as many as possible + virtual s16 getDropCount() const { return -1; } + // Whether this item can point to liquids + virtual bool areLiquidsPointable() const { return false; } + + // Creates an object from the item and places it in the world. + // If return value is true, item should be removed. + virtual bool dropOrPlace(ServerEnvironment *env, + ServerActiveObject *dropper, + v3f pos, bool place, s16 count); + // Eat, press, activate, whatever. - // Called when item is right-clicked when lying on ground. + // Called when item is left-clicked while in hand. // If returns true, item shall be deleted. virtual bool use(ServerEnvironment *env, - ServerActiveObject *user){return false;} + ServerActiveObject *user, + const PointedThing& pointed){return false;} protected: IGameDef *m_gamedef; @@ -189,12 +206,11 @@ public: return true; } - u16 freeSpace() const + u16 getStackMax() const { - if(m_count > QUANTITY_ITEM_MAX_COUNT) - return 0; - return QUANTITY_ITEM_MAX_COUNT - m_count; + return QUANTITY_ITEM_MAX_COUNT; } + /* Other properties */ @@ -254,9 +270,6 @@ public: return os.str(); } - ServerActiveObject* createSAO(ServerEnvironment *env, v3f pos); - u16 getDropCount() const; - virtual bool addableTo(const InventoryItem *other) const { if(std::string(other->getName()) != "CraftItem") @@ -284,24 +297,26 @@ public: return true; } - u16 freeSpace() const - { - if(m_count > QUANTITY_ITEM_MAX_COUNT) - return 0; - return QUANTITY_ITEM_MAX_COUNT - m_count; - } - /* Other properties */ + u16 getStackMax() const; + bool isUsable() const; bool isCookable() const; InventoryItem *createCookResult() const; float getCookTime() const; float getBurnTime() const; + s16 getDropCount() const; + bool areLiquidsPointable() const; + + bool dropOrPlace(ServerEnvironment *env, + ServerActiveObject *dropper, + v3f pos, bool place, s16 count); + bool use(ServerEnvironment *env, + ServerActiveObject *user, + const PointedThing& pointed); - bool use(ServerEnvironment *env, ServerActiveObject *user); - /* Special methods */ |