diff options
author | Kahrl <kahrl@gmx.net> | 2011-11-27 05:01:38 +0200 |
---|---|---|
committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:54 +0200 |
commit | f42c57d9a885450014cadd56a0eaf7c79eefebf4 (patch) | |
tree | 2ad93e18ac16b4b8c362a58ce046cb18be4d3e00 /src/inventory.h | |
parent | 82a460ec90b4537926f31603219504bce8817ac2 (diff) | |
download | minetest-f42c57d9a885450014cadd56a0eaf7c79eefebf4.tar.gz minetest-f42c57d9a885450014cadd56a0eaf7c79eefebf4.tar.bz2 minetest-f42c57d9a885450014cadd56a0eaf7c79eefebf4.zip |
Add IDropAction and related stuff
Diffstat (limited to 'src/inventory.h')
-rw-r--r-- | src/inventory.h | 45 |
1 files changed, 41 insertions, 4 deletions
diff --git a/src/inventory.h b/src/inventory.h index d6049f52f..441b2ca4d 100644 --- a/src/inventory.h +++ b/src/inventory.h @@ -62,7 +62,7 @@ public: // Returns the string used for inventory virtual std::string getItemString(); // Creates an object from the item, to be placed in the world. - virtual ServerActiveObject* createSAO(ServerEnvironment *env, u16 id, v3f pos); + virtual ServerActiveObject* createSAO(ServerEnvironment *env, v3f pos); // Gets amount of items that dropping one SAO will decrement virtual u16 getDropCount() const { return getCount(); } @@ -252,7 +252,7 @@ public: return os.str(); } - ServerActiveObject* createSAO(ServerEnvironment *env, u16 id, v3f pos); + ServerActiveObject* createSAO(ServerEnvironment *env, v3f pos); u16 getDropCount() const; virtual bool addableTo(const InventoryItem *other) const @@ -535,6 +535,7 @@ public: }; #define IACTION_MOVE 0 +#define IACTION_DROP 1 struct InventoryAction { @@ -542,7 +543,8 @@ struct InventoryAction virtual u16 getType() const = 0; virtual void serialize(std::ostream &os) const = 0; - virtual void apply(InventoryContext *c, InventoryManager *mgr) = 0; + virtual void apply(InventoryContext *c, InventoryManager *mgr, + ServerEnvironment *env) = 0; }; struct IMoveAction : public InventoryAction @@ -582,7 +584,42 @@ struct IMoveAction : public InventoryAction os<<to_i; } - void apply(InventoryContext *c, InventoryManager *mgr); + void apply(InventoryContext *c, InventoryManager *mgr, + ServerEnvironment *env); +}; + +struct IDropAction : public InventoryAction +{ + // count=0 means "everything" + u16 count; + std::string from_inv; + std::string from_list; + s16 from_i; + + IDropAction() + { + count = 0; + from_i = -1; + } + + IDropAction(std::istream &is); + + u16 getType() const + { + return IACTION_DROP; + } + + void serialize(std::ostream &os) const + { + os<<"Drop "; + os<<count<<" "; + os<<from_inv<<" "; + os<<from_list<<" "; + os<<from_i; + } + + void apply(InventoryContext *c, InventoryManager *mgr, + ServerEnvironment *env); }; /* |