diff options
author | TeTpaAka <TeTpaAka@users.noreply.github.com> | 2015-05-29 20:30:55 +0200 |
---|---|---|
committer | paramat <mat.gregory@virginmedia.com> | 2017-07-21 02:03:22 +0100 |
commit | 49920cfe8dc7869bb8235c6fe2b8ef26e2a523ca (patch) | |
tree | 4ef6f620933a5af6e845bf5cb2a4c448331bb5b1 /src/inventorymanager.cpp | |
parent | 5045bdc6d81445ecf600ff9c268886cada935a7f (diff) | |
download | minetest-49920cfe8dc7869bb8235c6fe2b8ef26e2a523ca.tar.gz minetest-49920cfe8dc7869bb8235c6fe2b8ef26e2a523ca.tar.bz2 minetest-49920cfe8dc7869bb8235c6fe2b8ef26e2a523ca.zip |
Player collisionbox: Make settable
Breaks compatibility with old clients.
Diffstat (limited to 'src/inventorymanager.cpp')
-rw-r--r-- | src/inventorymanager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/inventorymanager.cpp b/src/inventorymanager.cpp index fe37bcd83..0d44e9cda 100644 --- a/src/inventorymanager.cpp +++ b/src/inventorymanager.cpp @@ -611,8 +611,8 @@ void IDropAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame // Drop the item ItemStack item1 = list_from->getItem(from_i); item1.count = take_count; - if (PLAYER_TO_SA(player)->item_OnDrop(item1, player, - player->getBasePosition() + v3f(0,1,0))) { + if(PLAYER_TO_SA(player)->item_OnDrop(item1, player, + player->getBasePosition())) { actually_dropped_count = take_count - item1.count; if (actually_dropped_count == 0) { @@ -815,7 +815,7 @@ void ICraftAction::apply(InventoryManager *mgr, u16 count = it->count; do { PLAYER_TO_SA(player)->item_OnDrop(*it, player, - player->getBasePosition() + v3f(0,1,0)); + player->getBasePosition()); if (count >= it->count) { errorstream << "Couldn't drop replacement stack " << it->getItemString() << " because drop loop didn't " |