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authorEkdohibs <nathanael.courant@laposte.net>2016-05-31 17:30:11 +0200
committerEkdohibs <nathanael.courant@laposte.net>2016-05-31 17:34:29 +0200
commit14ef2b445adcec770defe1abf83af9d22ccf39d8 (patch)
treebe434ea35d6134f4e7b90a74283a21815ed079ee /src/irrlicht_changes/static_text.cpp
parent1d40385d4aacf0cbea4b19ff06940e8c9bebaf47 (diff)
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Add colored text (not only colored chat).
Add documentation, move files to a proper place and avoid memory leaks. Make it work with most kind of texts, and allow backgrounds too.
Diffstat (limited to 'src/irrlicht_changes/static_text.cpp')
-rw-r--r--src/irrlicht_changes/static_text.cpp679
1 files changed, 679 insertions, 0 deletions
diff --git a/src/irrlicht_changes/static_text.cpp b/src/irrlicht_changes/static_text.cpp
new file mode 100644
index 000000000..703287eb3
--- /dev/null
+++ b/src/irrlicht_changes/static_text.cpp
@@ -0,0 +1,679 @@
+// Copyright (C) 2002-2012 Nikolaus Gebhardt
+// Copyright (C) 2016 Nathanaƫl Courant:
+// Modified the functions to use EnrichedText instead of string.
+// This file is part of the "Irrlicht Engine".
+// For conditions of distribution and use, see copyright notice in irrlicht.h
+
+#include "static_text.h"
+#ifdef _IRR_COMPILE_WITH_GUI_
+
+#include <vector>
+#include <string>
+#include <iostream>
+#include <IGUISkin.h>
+#include <IGUIEnvironment.h>
+#include <IGUIFont.h>
+#include <IVideoDriver.h>
+#include <rect.h>
+#include <SColor.h>
+
+#if USE_FREETYPE
+ #include "cguittfont/xCGUITTFont.h"
+#endif
+
+#include "util/string.h"
+
+namespace irr
+{
+
+#if USE_FREETYPE
+
+namespace gui
+{
+//! constructor
+StaticText::StaticText(const EnrichedString &text, bool border,
+ IGUIEnvironment* environment, IGUIElement* parent,
+ s32 id, const core::rect<s32>& rectangle,
+ bool background)
+: IGUIStaticText(environment, parent, id, rectangle),
+ HAlign(EGUIA_UPPERLEFT), VAlign(EGUIA_UPPERLEFT),
+ Border(border), OverrideColorEnabled(false), OverrideBGColorEnabled(false), WordWrap(false), Background(background),
+ RestrainTextInside(true), RightToLeft(false),
+ OverrideColor(video::SColor(101,255,255,255)), BGColor(video::SColor(101,210,210,210)),
+ OverrideFont(0), LastBreakFont(0)
+{
+ #ifdef _DEBUG
+ setDebugName("StaticText");
+ #endif
+
+ Text = text.c_str();
+ cText = text;
+ if (environment && environment->getSkin())
+ {
+ BGColor = environment->getSkin()->getColor(gui::EGDC_3D_FACE);
+ }
+}
+
+
+//! destructor
+StaticText::~StaticText()
+{
+ if (OverrideFont)
+ OverrideFont->drop();
+}
+
+//! draws the element and its children
+void StaticText::draw()
+{
+ if (!IsVisible)
+ return;
+
+ IGUISkin* skin = Environment->getSkin();
+ if (!skin)
+ return;
+ video::IVideoDriver* driver = Environment->getVideoDriver();
+
+ core::rect<s32> frameRect(AbsoluteRect);
+
+ // draw background
+
+ if (Background)
+ {
+ if ( !OverrideBGColorEnabled ) // skin-colors can change
+ BGColor = skin->getColor(gui::EGDC_3D_FACE);
+
+ driver->draw2DRectangle(BGColor, frameRect, &AbsoluteClippingRect);
+ }
+
+ // draw the border
+
+ if (Border)
+ {
+ skin->draw3DSunkenPane(this, 0, true, false, frameRect, &AbsoluteClippingRect);
+ frameRect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X);
+ }
+
+ // draw the text
+ if (cText.size())
+ {
+ IGUIFont* font = getActiveFont();
+
+ if (font)
+ {
+ if (!WordWrap)
+ {
+ // TODO: add colors here
+ if (VAlign == EGUIA_LOWERRIGHT)
+ {
+ frameRect.UpperLeftCorner.Y = frameRect.LowerRightCorner.Y -
+ font->getDimension(L"A").Height - font->getKerningHeight();
+ }
+ if (HAlign == EGUIA_LOWERRIGHT)
+ {
+ frameRect.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
+ font->getDimension(cText.c_str()).Width;
+ }
+
+ irr::gui::CGUITTFont *tmp = static_cast<irr::gui::CGUITTFont*>(font);
+ tmp->draw(cText, frameRect,
+ OverrideColorEnabled ? OverrideColor : skin->getColor(isEnabled() ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT),
+ HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL));
+ }
+ else
+ {
+ if (font != LastBreakFont)
+ breakText();
+
+ core::rect<s32> r = frameRect;
+ s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
+ s32 totalHeight = height * BrokenText.size();
+ if (VAlign == EGUIA_CENTER)
+ {
+ r.UpperLeftCorner.Y = r.getCenter().Y - (totalHeight / 2);
+ }
+ else if (VAlign == EGUIA_LOWERRIGHT)
+ {
+ r.UpperLeftCorner.Y = r.LowerRightCorner.Y - totalHeight;
+ }
+
+ irr::video::SColor previous_color(255, 255, 255, 255);
+ for (u32 i=0; i<BrokenText.size(); ++i)
+ {
+ if (HAlign == EGUIA_LOWERRIGHT)
+ {
+ r.UpperLeftCorner.X = frameRect.LowerRightCorner.X -
+ font->getDimension(BrokenText[i].c_str()).Width;
+ }
+
+ //std::vector<irr::video::SColor> colors;
+ //std::wstring str;
+ EnrichedString str = BrokenText[i];
+
+ //str = colorizeText(BrokenText[i].c_str(), colors, previous_color);
+ //if (!colors.empty())
+ // previous_color = colors[colors.size() - 1];
+
+ irr::gui::CGUITTFont *tmp = static_cast<irr::gui::CGUITTFont*>(font);
+ tmp->draw(str, r,
+ previous_color, // FIXME
+ HAlign == EGUIA_CENTER, false, (RestrainTextInside ? &AbsoluteClippingRect : NULL));
+
+ r.LowerRightCorner.Y += height;
+ r.UpperLeftCorner.Y += height;
+ }
+ }
+ }
+ }
+
+ IGUIElement::draw();
+}
+
+
+//! Sets another skin independent font.
+void StaticText::setOverrideFont(IGUIFont* font)
+{
+ if (OverrideFont == font)
+ return;
+
+ if (OverrideFont)
+ OverrideFont->drop();
+
+ OverrideFont = font;
+
+ if (OverrideFont)
+ OverrideFont->grab();
+
+ breakText();
+}
+
+//! Gets the override font (if any)
+IGUIFont * StaticText::getOverrideFont() const
+{
+ return OverrideFont;
+}
+
+//! Get the font which is used right now for drawing
+IGUIFont* StaticText::getActiveFont() const
+{
+ if ( OverrideFont )
+ return OverrideFont;
+ IGUISkin* skin = Environment->getSkin();
+ if (skin)
+ return skin->getFont();
+ return 0;
+}
+
+//! Sets another color for the text.
+void StaticText::setOverrideColor(video::SColor color)
+{
+ OverrideColor = color;
+ OverrideColorEnabled = true;
+}
+
+
+//! Sets another color for the text.
+void StaticText::setBackgroundColor(video::SColor color)
+{
+ BGColor = color;
+ OverrideBGColorEnabled = true;
+ Background = true;
+}
+
+
+//! Sets whether to draw the background
+void StaticText::setDrawBackground(bool draw)
+{
+ Background = draw;
+}
+
+
+//! Gets the background color
+video::SColor StaticText::getBackgroundColor() const
+{
+ return BGColor;
+}
+
+
+//! Checks if background drawing is enabled
+bool StaticText::isDrawBackgroundEnabled() const
+{
+ _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
+ return Background;
+}
+
+
+//! Sets whether to draw the border
+void StaticText::setDrawBorder(bool draw)
+{
+ Border = draw;
+}
+
+
+//! Checks if border drawing is enabled
+bool StaticText::isDrawBorderEnabled() const
+{
+ _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
+ return Border;
+}
+
+
+void StaticText::setTextRestrainedInside(bool restrainTextInside)
+{
+ RestrainTextInside = restrainTextInside;
+}
+
+
+bool StaticText::isTextRestrainedInside() const
+{
+ return RestrainTextInside;
+}
+
+
+void StaticText::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical)
+{
+ HAlign = horizontal;
+ VAlign = vertical;
+}
+
+
+#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
+const video::SColor& StaticText::getOverrideColor() const
+#else
+video::SColor StaticText::getOverrideColor() const
+#endif
+{
+ return OverrideColor;
+}
+
+
+//! Sets if the static text should use the overide color or the
+//! color in the gui skin.
+void StaticText::enableOverrideColor(bool enable)
+{
+ OverrideColorEnabled = enable;
+}
+
+
+bool StaticText::isOverrideColorEnabled() const
+{
+ _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
+ return OverrideColorEnabled;
+}
+
+
+//! Enables or disables word wrap for using the static text as
+//! multiline text control.
+void StaticText::setWordWrap(bool enable)
+{
+ WordWrap = enable;
+ breakText();
+}
+
+
+bool StaticText::isWordWrapEnabled() const
+{
+ _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX;
+ return WordWrap;
+}
+
+
+void StaticText::setRightToLeft(bool rtl)
+{
+ if (RightToLeft != rtl)
+ {
+ RightToLeft = rtl;
+ breakText();
+ }
+}
+
+
+bool StaticText::isRightToLeft() const
+{
+ return RightToLeft;
+}
+
+
+//! Breaks the single text line.
+void StaticText::breakText()
+{
+ if (!WordWrap)
+ return;
+
+ BrokenText.clear();
+
+ IGUISkin* skin = Environment->getSkin();
+ IGUIFont* font = getActiveFont();
+ if (!font)
+ return;
+
+ LastBreakFont = font;
+
+ EnrichedString line;
+ EnrichedString word;
+ EnrichedString whitespace;
+ s32 size = cText.size();
+ s32 length = 0;
+ s32 elWidth = RelativeRect.getWidth();
+ if (Border)
+ elWidth -= 2*skin->getSize(EGDS_TEXT_DISTANCE_X);
+ wchar_t c;
+
+ //std::vector<irr::video::SColor> colors;
+
+ // We have to deal with right-to-left and left-to-right differently
+ // However, most parts of the following code is the same, it's just
+ // some order and boundaries which change.
+ if (!RightToLeft)
+ {
+ // regular (left-to-right)
+ for (s32 i=0; i<size; ++i)
+ {
+ c = cText.getString()[i];
+ bool lineBreak = false;
+
+ if (c == L'\r') // Mac or Windows breaks
+ {
+ lineBreak = true;
+ //if (Text[i+1] == L'\n') // Windows breaks
+ //{
+ // Text.erase(i+1);
+ // --size;
+ //}
+ c = '\0';
+ }
+ else if (c == L'\n') // Unix breaks
+ {
+ lineBreak = true;
+ c = '\0';
+ }
+
+ bool isWhitespace = (c == L' ' || c == 0);
+ if ( !isWhitespace )
+ {
+ // part of a word
+ //word += c;
+ word.addChar(cText, i);
+ }
+
+ if ( isWhitespace || i == (size-1))
+ {
+ if (word.size())
+ {
+ // here comes the next whitespace, look if
+ // we must break the last word to the next line.
+ const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
+ //const std::wstring sanitized = removeEscapes(word.c_str());
+ const s32 wordlgth = font->getDimension(word.c_str()).Width;
+
+ if (wordlgth > elWidth)
+ {
+ // This word is too long to fit in the available space, look for
+ // the Unicode Soft HYphen (SHY / 00AD) character for a place to
+ // break the word at
+ int where = core::stringw(word.c_str()).findFirst( wchar_t(0x00AD) );
+ if (where != -1)
+ {
+ EnrichedString first = word.substr(0, where);
+ EnrichedString second = word.substr(where, word.size() - where);
+ first.addCharNoColor(L'-');
+ BrokenText.push_back(line + first);
+ const s32 secondLength = font->getDimension(second.c_str()).Width;
+
+ length = secondLength;
+ line = second;
+ }
+ else
+ {
+ // No soft hyphen found, so there's nothing more we can do
+ // break to next line
+ if (length)
+ BrokenText.push_back(line);
+ length = wordlgth;
+ line = word;
+ }
+ }
+ else if (length && (length + wordlgth + whitelgth > elWidth))
+ {
+ // break to next line
+ BrokenText.push_back(line);
+ length = wordlgth;
+ line = word;
+ }
+ else
+ {
+ // add word to line
+ line += whitespace;
+ line += word;
+ length += whitelgth + wordlgth;
+ }
+
+ word.clear();
+ whitespace.clear();
+ }
+
+ if ( isWhitespace && c != 0)
+ {
+ whitespace.addChar(cText, i);
+ }
+
+ // compute line break
+ if (lineBreak)
+ {
+ line += whitespace;
+ line += word;
+ BrokenText.push_back(line);
+ line.clear();
+ word.clear();
+ whitespace.clear();
+ length = 0;
+ }
+ }
+ }
+
+ line += whitespace;
+ line += word;
+ BrokenText.push_back(line);
+ }
+ else
+ {
+ // right-to-left
+ for (s32 i=size; i>=0; --i)
+ {
+ c = cText.getString()[i];
+ bool lineBreak = false;
+
+ if (c == L'\r') // Mac or Windows breaks
+ {
+ lineBreak = true;
+ //if ((i>0) && Text[i-1] == L'\n') // Windows breaks
+ //{
+ // Text.erase(i-1);
+ // --size;
+ //}
+ c = '\0';
+ }
+ else if (c == L'\n') // Unix breaks
+ {
+ lineBreak = true;
+ c = '\0';
+ }
+
+ if (c==L' ' || c==0 || i==0)
+ {
+ if (word.size())
+ {
+ // here comes the next whitespace, look if
+ // we must break the last word to the next line.
+ const s32 whitelgth = font->getDimension(whitespace.c_str()).Width;
+ const s32 wordlgth = font->getDimension(word.c_str()).Width;
+
+ if (length && (length + wordlgth + whitelgth > elWidth))
+ {
+ // break to next line
+ BrokenText.push_back(line);
+ length = wordlgth;
+ line = word;
+ }
+ else
+ {
+ // add word to line
+ line = whitespace + line;
+ line = word + line;
+ length += whitelgth + wordlgth;
+ }
+
+ word.clear();
+ whitespace.clear();
+ }
+
+ if (c != 0)
+ // whitespace = core::stringw(&c, 1) + whitespace;
+ whitespace = cText.substr(i, 1) + whitespace;
+
+ // compute line break
+ if (lineBreak)
+ {
+ line = whitespace + line;
+ line = word + line;
+ BrokenText.push_back(line);
+ line.clear();
+ word.clear();
+ whitespace.clear();
+ length = 0;
+ }
+ }
+ else
+ {
+ // yippee this is a word..
+ //word = core::stringw(&c, 1) + word;
+ word = cText.substr(i, 1) + word;
+ }
+ }
+
+ line = whitespace + line;
+ line = word + line;
+ BrokenText.push_back(line);
+ }
+}
+
+
+//! Sets the new caption of this element.
+void StaticText::setText(const wchar_t* text)
+{
+ setText(EnrichedString(text));
+}
+
+//! Sets the new caption of this element.
+void StaticText::setText(const EnrichedString &text)
+{
+ IGUIElement::setText(text.c_str());
+ cText = text;
+ if (text.hasBackground()) {
+ setBackgroundColor(text.getBackground());
+ }
+ breakText();
+}
+
+
+void StaticText::updateAbsolutePosition()
+{
+ IGUIElement::updateAbsolutePosition();
+ breakText();
+}
+
+
+//! Returns the height of the text in pixels when it is drawn.
+s32 StaticText::getTextHeight() const
+{
+ IGUIFont* font = getActiveFont();
+ if (!font)
+ return 0;
+
+ s32 height = font->getDimension(L"A").Height + font->getKerningHeight();
+
+ if (WordWrap)
+ height *= BrokenText.size();
+
+ return height;
+}
+
+
+s32 StaticText::getTextWidth() const
+{
+ IGUIFont * font = getActiveFont();
+ if(!font)
+ return 0;
+
+ if(WordWrap)
+ {
+ s32 widest = 0;
+
+ for(u32 line = 0; line < BrokenText.size(); ++line)
+ {
+ s32 width = font->getDimension(BrokenText[line].c_str()).Width;
+
+ if(width > widest)
+ widest = width;
+ }
+
+ return widest;
+ }
+ else
+ {
+ return font->getDimension(cText.c_str()).Width;
+ }
+}
+
+
+//! Writes attributes of the element.
+//! Implement this to expose the attributes of your element for
+//! scripting languages, editors, debuggers or xml serialization purposes.
+void StaticText::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
+{
+ IGUIStaticText::serializeAttributes(out,options);
+
+ out->addBool ("Border", Border);
+ out->addBool ("OverrideColorEnabled",OverrideColorEnabled);
+ out->addBool ("OverrideBGColorEnabled",OverrideBGColorEnabled);
+ out->addBool ("WordWrap", WordWrap);
+ out->addBool ("Background", Background);
+ out->addBool ("RightToLeft", RightToLeft);
+ out->addBool ("RestrainTextInside", RestrainTextInside);
+ out->addColor ("OverrideColor", OverrideColor);
+ out->addColor ("BGColor", BGColor);
+ out->addEnum ("HTextAlign", HAlign, GUIAlignmentNames);
+ out->addEnum ("VTextAlign", VAlign, GUIAlignmentNames);
+
+ // out->addFont ("OverrideFont", OverrideFont);
+}
+
+
+//! Reads attributes of the element
+void StaticText::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
+{
+ IGUIStaticText::deserializeAttributes(in,options);
+
+ Border = in->getAttributeAsBool("Border");
+ enableOverrideColor(in->getAttributeAsBool("OverrideColorEnabled"));
+ OverrideBGColorEnabled = in->getAttributeAsBool("OverrideBGColorEnabled");
+ setWordWrap(in->getAttributeAsBool("WordWrap"));
+ Background = in->getAttributeAsBool("Background");
+ RightToLeft = in->getAttributeAsBool("RightToLeft");
+ RestrainTextInside = in->getAttributeAsBool("RestrainTextInside");
+ OverrideColor = in->getAttributeAsColor("OverrideColor");
+ BGColor = in->getAttributeAsColor("BGColor");
+
+ setTextAlignment( (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames),
+ (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames));
+
+ // OverrideFont = in->getAttributeAsFont("OverrideFont");
+}
+
+} // end namespace gui
+
+#endif // USE_FREETYPE
+
+} // end namespace irr
+
+
+#endif // _IRR_COMPILE_WITH_GUI_