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author | Perttu Ahola <celeron55@gmail.com> | 2012-06-17 04:00:31 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-06-17 04:03:39 +0300 |
commit | 9f031a67594162a53b07acbfbc65faf8c4938e99 (patch) | |
tree | f5d3ca1fe85ee46d6febad17846cbacd93f39c7e /src/irrlichttypes_extrabloated.h | |
parent | d0ea6f9920d30f46d1f5d44e8823a8d932f9f29d (diff) | |
download | minetest-9f031a67594162a53b07acbfbc65faf8c4938e99.tar.gz minetest-9f031a67594162a53b07acbfbc65faf8c4938e99.tar.bz2 minetest-9f031a67594162a53b07acbfbc65faf8c4938e99.zip |
Optimize headers
Diffstat (limited to 'src/irrlichttypes_extrabloated.h')
-rw-r--r-- | src/irrlichttypes_extrabloated.h | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/src/irrlichttypes_extrabloated.h b/src/irrlichttypes_extrabloated.h new file mode 100644 index 000000000..f85fb6318 --- /dev/null +++ b/src/irrlichttypes_extrabloated.h @@ -0,0 +1,42 @@ +/* +Minetest-c55 +Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef IRRLICHTTYPES_EXTRABLOATED_HEADER +#define IRRLICHTTYPES_EXTRABLOATED_HEADER + +#define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\ +video::SColor(255,30,30,30));d->endScene();} + +#include "irrlichttypes_bloated.h" + +#ifndef SERVER +#include <IMesh.h> +#include <IImage.h> +#include <IrrlichtDevice.h> +#include <IMeshSceneNode.h> +#include <SMesh.h> +#include <ISceneManager.h> +#include <IMeshBuffer.h> +#include <SMeshBuffer.h> +#include <IGUIElement.h> +#include <IGUIEnvironment.h> +#endif + +#endif + |