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author | Craig Robbins <kde.psych@gmail.com> | 2015-02-11 16:02:16 +1000 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2015-02-11 16:02:16 +1000 |
commit | d25ff8fd2592f457b91e8a61240694af3902d23f (patch) | |
tree | 9b1a4f3eda3cd5d2ed1be704a69e0f1b80501c83 /src/itemdef.cpp | |
parent | cfca5f99e62a32b5488d93f771453ef6935c5d4e (diff) | |
download | minetest-d25ff8fd2592f457b91e8a61240694af3902d23f.tar.gz minetest-d25ff8fd2592f457b91e8a61240694af3902d23f.tar.bz2 minetest-d25ff8fd2592f457b91e8a61240694af3902d23f.zip |
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting
* Increase performance (client)
* Avoid changing a global value to solve a local problem
Diffstat (limited to 'src/itemdef.cpp')
-rw-r--r-- | src/itemdef.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/itemdef.cpp b/src/itemdef.cpp index ac67c5b27..d356b96c5 100644 --- a/src/itemdef.cpp +++ b/src/itemdef.cpp @@ -362,8 +362,6 @@ public: scene::IMesh *node_mesh = NULL; - bool reenable_shaders = false; - if (need_rtt_mesh || need_wield_mesh) { u8 param1 = 0; if (f.param_type == CPT_LIGHT) @@ -372,11 +370,7 @@ public: /* Make a mesh from the node */ - if (g_settings->getBool("enable_shaders")) { - reenable_shaders = true; - g_settings->setBool("enable_shaders", false); - } - MeshMakeData mesh_make_data(gamedef); + MeshMakeData mesh_make_data(gamedef, false); u8 param2 = 0; if (f.param_type_2 == CPT2_WALLMOUNTED) param2 = 1; @@ -443,9 +437,6 @@ public: if (node_mesh) node_mesh->drop(); - - if (reenable_shaders) - g_settings->setBool("enable_shaders",true); } // Put in cache |