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author | PilzAdam <pilzadam@minetest.net> | 2013-03-25 23:59:17 +0100 |
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committer | PilzAdam <pilzadam@minetest.net> | 2013-03-29 20:14:18 +0100 |
commit | 5e7e0347cdae0cab3b7d003fbd3b22c7f820e703 (patch) | |
tree | fd7b2b8b1c9564ac0418570ab54238722d2b8880 /src/itemdef.h | |
parent | 7d9329ecfe84733cdefa34eab25ee3d124c94c59 (diff) | |
download | minetest-5e7e0347cdae0cab3b7d003fbd3b22c7f820e703.tar.gz minetest-5e7e0347cdae0cab3b7d003fbd3b22c7f820e703.tar.bz2 minetest-5e7e0347cdae0cab3b7d003fbd3b22c7f820e703.zip |
Add different place sound for nodes
Diffstat (limited to 'src/itemdef.h')
-rw-r--r-- | src/itemdef.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/itemdef.h b/src/itemdef.h index cbbe7e2ad..08c9c8358 100644 --- a/src/itemdef.h +++ b/src/itemdef.h @@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <iostream> #include <set> #include "itemgroup.h" +#include "sound.h" class IGameDef; struct ToolCapabilities; @@ -66,6 +67,7 @@ struct ItemDefinition // May be NULL. If non-NULL, deleted by destructor ToolCapabilities *tool_capabilities; ItemGroupList groups; + SimpleSoundSpec sound_place; // Client shall immediately place this node when player places the item. // Server will update the precise end result a moment later. |