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authorWeblate <42@minetest.ru>2013-03-30 19:49:52 +0100
committerWeblate <42@minetest.ru>2013-03-30 19:49:52 +0100
commita0566270d9fa075afa36a7e3e68c690b1b23ba90 (patch)
tree6bc88127ee67b7bf4d6a2d6f9d0a9e5f997d1dd1 /src/itemdef.h
parent0d83bdc3aa9f1077836aacb833ac4ad9bbb9a4f4 (diff)
parent1aa50b13622c1e264044839ecdf0152670dae6ce (diff)
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Merge remote branch 'origin/master'
Diffstat (limited to 'src/itemdef.h')
-rw-r--r--src/itemdef.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/itemdef.h b/src/itemdef.h
index dd20ba353..08c9c8358 100644
--- a/src/itemdef.h
+++ b/src/itemdef.h
@@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include <set>
#include "itemgroup.h"
+#include "sound.h"
class IGameDef;
struct ToolCapabilities;
@@ -66,6 +67,7 @@ struct ItemDefinition
// May be NULL. If non-NULL, deleted by destructor
ToolCapabilities *tool_capabilities;
ItemGroupList groups;
+ SimpleSoundSpec sound_place;
// Client shall immediately place this node when player places the item.
// Server will update the precise end result a moment later.
@@ -80,7 +82,7 @@ struct ItemDefinition
ItemDefinition& operator=(const ItemDefinition &def);
~ItemDefinition();
void reset();
- void serialize(std::ostream &os) const;
+ void serialize(std::ostream &os, u16 protocol_version) const;
void deSerialize(std::istream &is);
private:
void resetInitial();
@@ -109,7 +111,7 @@ public:
IGameDef *gamedef) const=0;
#endif
- virtual void serialize(std::ostream &os)=0;
+ virtual void serialize(std::ostream &os, u16 protocol_version)=0;
};
class IWritableItemDefManager : public IItemDefManager
@@ -146,7 +148,7 @@ public:
virtual void registerAlias(const std::string &name,
const std::string &convert_to)=0;
- virtual void serialize(std::ostream &os)=0;
+ virtual void serialize(std::ostream &os, u16 protocol_version)=0;
virtual void deSerialize(std::istream &is)=0;
// Do stuff asked by threads that can only be done in the main thread