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authorShadowNinja <shadowninja@minetest.net>2014-04-13 17:47:58 -0400
committerShadowNinja <shadowninja@minetest.net>2014-04-13 17:47:58 -0400
commitb04872d96b54f0a22a972d3a0f16ccef84972d3f (patch)
tree7864b5b37e6e192c2b5e324d4e6476b84aa78323 /src/localplayer.cpp
parent8b02a015eb7630c25e255ffe400bb714d023609b (diff)
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Reorder initialization of member variables to make GCC happy
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 264463d38..15a208b8c 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -43,6 +43,10 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef):
last_pitch(0),
last_yaw(0),
last_keyPressed(0),
+ camera_mode(0),
+ eye_offset_first(v3f(0,0,0)),
+ eye_offset_third(v3f(0,0,0)),
+ last_animation(NO_ANIM),
hotbar_image(""),
hotbar_selected_image(""),
m_sneak_node(32767,32767,32767),
@@ -50,11 +54,7 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef):
m_old_node_below(32767,32767,32767),
m_old_node_below_type("air"),
m_need_to_get_new_sneak_node(true),
- m_can_jump(false),
- camera_mode(0),
- last_animation(NO_ANIM),
- eye_offset_first(v3f(0,0,0)),
- eye_offset_third(v3f(0,0,0))
+ m_can_jump(false)
{
// Initialize hp to 0, so that no hearts will be shown if server
// doesn't support health points