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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-27 04:31:05 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:54 +0200 |
commit | 82a460ec90b4537926f31603219504bce8817ac2 (patch) | |
tree | 91bfae1ab35367a3617e19023842d9218255b1eb /src/luaentity_common.h | |
parent | b4e6ca63b54407bf67e5656692016c4f2927358d (diff) | |
download | minetest-82a460ec90b4537926f31603219504bce8817ac2.tar.gz minetest-82a460ec90b4537926f31603219504bce8817ac2.tar.bz2 minetest-82a460ec90b4537926f31603219504bce8817ac2.zip |
Improve luaentity sprite functionality (and add some random stuff)
Diffstat (limited to 'src/luaentity_common.h')
-rw-r--r-- | src/luaentity_common.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/luaentity_common.h b/src/luaentity_common.h index 6e5f11385..bc2871a94 100644 --- a/src/luaentity_common.h +++ b/src/luaentity_common.h @@ -31,7 +31,10 @@ struct LuaEntityProperties float weight; core::aabbox3d<f32> collisionbox; std::string visual; + v2f visual_size; core::array<std::string> textures; + v2s16 spritediv; + v2s16 initial_sprite_basepos; LuaEntityProperties(); std::string dump(); |