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authorPerttu Ahola <celeron55@gmail.com>2011-06-02 00:01:11 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-06-02 00:01:11 +0300
commit51cf464f7450ee31e3a986b521f90cc6195bb2fb (patch)
tree8ba28ebba364d3505c946e987c2169912cc153c4 /src/main.cpp
parentbbead93c1a00a1c31956e12c94717f179ac5b84b (diff)
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Fixed the password crash on Windows
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp
index e582569c5..958f812b3 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -314,6 +314,7 @@ Fixes to the current release:
-----------------------------
- Fix client password crash
- Remember to release the fixes (some are already done)
+- A command to set one's password when the server is running
Stuff to do after release:
---------------------------
@@ -1527,6 +1528,8 @@ int main(int argc, char *argv[])
g_settings.set("creative_mode", itos(menudata.creative_mode));
g_settings.set("enable_damage", itos(menudata.enable_damage));
+ // NOTE: These are now checked server side; no need to do it
+ // here, so let's not do it here.
/*// Check for valid parameters, restart menu if invalid.
if(playername == "")
{