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author | Perttu Ahola <celeron55@gmail.com> | 2011-01-07 19:39:27 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-01-07 19:39:27 +0200 |
commit | 6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa (patch) | |
tree | 16ab23387dc95d0f42e6519e500d4024e2a2f826 /src/main.cpp | |
parent | dc414091e736badc6fd2faa6a2583639a3458818 (diff) | |
download | minetest-6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa.tar.gz minetest-6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa.tar.bz2 minetest-6b6c2d37ea1f9075c4fbf0d7e2d52e527e1f86aa.zip |
Added a more flexible path system (and fixed some minor stuff)
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 53 |
1 files changed, 32 insertions, 21 deletions
diff --git a/src/main.cpp b/src/main.cpp index e3fb9b877..9ec49feb3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -177,6 +177,8 @@ TODO: When server sees that client is removing an inexistent block or TODO: When player dies, throw items on map
+TODO: Use porting::path_userdata for configuration file
+
TODO: Optimize day/night mesh updating somehow
- create copies of all textures for all lighting values and only
change texture for material?
@@ -187,12 +189,11 @@ TODO: Optimize day/night mesh updating somehow TODO: Map generator version 2
- Create surface areas based on central points; a given point's
area type is given by the nearest central point
+ - Separate points for heightmap, caves, plants and minerals?
+ - Flat land, mountains, forest, jungle
- Cliffs, arcs
-TODO: A Constant for the "../data/" path (differs on Mac and on proper
- linux installations)
-
-TODO: Add defined(__APPLE__) to filesys.cpp
+TODO: Add gui option to remove map
Doing now:
======================================================================
@@ -257,6 +258,7 @@ Doing now: #include "guiTextInputMenu.h"
#include "materials.h"
#include "guiMessageMenu.h"
+#include "filesys.h"
IrrlichtWrapper *g_irrlicht;
@@ -1099,7 +1101,11 @@ int main(int argc, char *argv[]) debug_stacks_init();
DSTACK(__FUNCTION_NAME);
-
+
+ porting::initializePaths();
+ // Create user data directory
+ fs::CreateDir(porting::path_userdata);
+
initializeMaterialProperties();
BEGIN_DEBUG_EXCEPTION_HANDLER
@@ -1123,6 +1129,7 @@ int main(int argc, char *argv[]) allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG));
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG));
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG));
+ allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING));
Settings cmd_args;
@@ -1202,15 +1209,12 @@ int main(int argc, char *argv[]) }
else
{
- const char *filenames[2] =
- {
- "../minetest.conf",
- "../../minetest.conf"
- };
+ core::array<std::string> filenames;
+ filenames.push_back(porting::path_userdata + "/minetest.conf");
- for(u32 i=0; i<2; i++)
+ for(u32 i=0; i<filenames.size(); i++)
{
- bool r = g_settings.readConfigFile(filenames[i]);
+ bool r = g_settings.readConfigFile(filenames[i].c_str());
if(r)
{
configpath = filenames[i];
@@ -1274,6 +1278,11 @@ int main(int argc, char *argv[]) std::cout<<"-> "<<port<<std::endl;
}
+ //Map directory
+ std::string map_dir = porting::path_userdata+"/map";
+ if(cmd_args.exists("map-dir"))
+ map_dir = cmd_args.get("map-dir");
+
if(cmd_args.getFlag("server"))
{
DSTACK("Dedicated server branch");
@@ -1284,7 +1293,7 @@ int main(int argc, char *argv[]) std::cout<<"========================"<<std::endl;
std::cout<<std::endl;
- Server server("../map", hm_params, map_params);
+ Server server(map_dir, hm_params, map_params);
server.start(port);
for(;;)
@@ -1422,7 +1431,7 @@ int main(int argc, char *argv[]) guienv = device->getGUIEnvironment();
gui::IGUISkin* skin = guienv->getSkin();
- gui::IGUIFont* font = guienv->getFont("../data/fontlucida.png");
+ gui::IGUIFont* font = guienv->getFont(porting::getDataPath("fontlucida.png").c_str());
if(font)
skin->setFont(font);
@@ -1453,6 +1462,8 @@ int main(int argc, char *argv[]) Preload some textures
*/
+ init_content_inventory_texture_paths();
+ init_tile_texture_paths();
tile_materials_preload(g_irrlicht);
/*
@@ -1468,7 +1479,7 @@ int main(int argc, char *argv[]) */
SharedPtr<Server> server;
if(hosting){
- server = new Server("../map", hm_params, map_params);
+ server = new Server(map_dir, hm_params, map_params);
server->start(port);
}
@@ -1514,12 +1525,12 @@ int main(int argc, char *argv[]) */
/*scene::ISceneNode* skybox;
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture("../data/skybox2.png"),
- driver->getTexture("../data/skybox3.png"),
- driver->getTexture("../data/skybox1.png"),
- driver->getTexture("../data/skybox1.png"),
- driver->getTexture("../data/skybox1.png"),
- driver->getTexture("../data/skybox1.png"));*/
+ driver->getTexture(porting::getDataPath("skybox2.png").c_str()),
+ driver->getTexture(porting::getDataPath("skybox3.png").c_str()),
+ driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
+ driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
+ driver->getTexture(porting::getDataPath("skybox1.png").c_str()),
+ driver->getTexture(porting::getDataPath("skybox1.png").c_str()));*/
/*
Create the camera node
|