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authoradrido <addi@king-arthur.eu>2016-10-24 06:49:35 +0200
committerNer'zhul <nerzhul@users.noreply.github.com>2016-10-25 13:54:24 +0200
commita1e1323d6e2ac2304e56b414dd37975ba7c6b05d (patch)
tree63be0b5d23af177df0846789b07c8374d383a56a /src/main.cpp
parent98176481c1d0b6f8960574af1c2568085e37e433 (diff)
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Windows: dont link to libraries that are already linked by cmake
This solves the problem whith building where build fails if the libaries have different names.
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/main.cpp b/src/main.cpp
index f63b6a986..a54454653 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -17,15 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifdef _MSC_VER
- #ifndef SERVER // Dedicated server isn't linked with Irrlicht
- #pragma comment(lib, "Irrlicht.lib")
- // This would get rid of the console window
- //#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
- #endif
- #pragma comment(lib, "zlibwapi.lib")
- #pragma comment(lib, "Shell32.lib")
-#endif
+// This would get rid of the console window
+//#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup")
#include "irrlicht.h" // createDevice