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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-30 08:09:41 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-30 08:09:41 +0200 |
commit | bd6b90359c654f4c75964755e476a8bfd90114ba (patch) | |
tree | 2c3322587dfd845efc1332feed6708b9f02a9f69 /src/main.cpp | |
parent | 43f9e948a128606ba4d446b79999ca8718b4456a (diff) | |
download | minetest-bd6b90359c654f4c75964755e476a8bfd90114ba.tar.gz minetest-bd6b90359c654f4c75964755e476a8bfd90114ba.tar.bz2 minetest-bd6b90359c654f4c75964755e476a8bfd90114ba.zip |
Remove DSTACK support (#6346)
Debugstacks is not useful, we don't really use it, the DebugStack is not pertinent, gdb and lldb are better if we really want to debug.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/main.cpp b/src/main.cpp index 02a85136a..3099c9789 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -151,9 +151,6 @@ int main(int argc, char *argv[]) return 1; } - // Initialize debug stacks - DSTACK(FUNCTION_NAME); - // Debug handler BEGIN_DEBUG_EXCEPTION_HANDLER @@ -779,8 +776,6 @@ static bool determine_subgame(GameParams *game_params) *****************************************************************************/ static bool run_dedicated_server(const GameParams &game_params, const Settings &cmd_args) { - DSTACK("Dedicated server branch"); - verbosestream << _("Using world path") << " [" << game_params.world_path << "]" << std::endl; verbosestream << _("Using gameid") << " [" |