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author | sapier <Sapier at GMX dot net> | 2014-11-23 13:40:43 +0100 |
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committer | sapier <Sapier at GMX dot net> | 2014-11-30 17:50:09 +0100 |
commit | dceb9f7d6058785cf60d9dbcc8eecdcee1053412 (patch) | |
tree | 0cbaa6969210d3e104f195ac5d3c2cabad8d6338 /src/main.cpp | |
parent | 25945dc5395a03cab069ff0e6470ba8d59b03978 (diff) | |
download | minetest-dceb9f7d6058785cf60d9dbcc8eecdcee1053412.tar.gz minetest-dceb9f7d6058785cf60d9dbcc8eecdcee1053412.tar.bz2 minetest-dceb9f7d6058785cf60d9dbcc8eecdcee1053412.zip |
Implement proper font handling
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 51 |
1 files changed, 7 insertions, 44 deletions
diff --git a/src/main.cpp b/src/main.cpp index 201995b5c..7141bec66 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -69,9 +69,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "profiler.h" #include "log.h" #include "mods.h" -#if USE_FREETYPE -#include "xCGUITTFont.h" -#endif #include "util/string.h" #include "subgame.h" #include "quicktune.h" @@ -80,6 +77,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "guiEngine.h" #include "mapsector.h" #include "player.h" +#include "fontengine.h" #include "database-sqlite3.h" #ifdef USE_LEVELDB @@ -1571,13 +1569,11 @@ ClientLauncher::~ClientLauncher() if (input) delete input; + if (glb_fontengine) + delete glb_fontengine; + if (device) device->drop(); - -#if USE_FREETYPE - if (use_freetype && font != NULL) - font->drop(); -#endif } bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) @@ -1593,8 +1589,6 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) return false; } - late_init_default_settings(g_settings); - // Speed tests (done after irrlicht is loaded to get timer) if (cmd_args.getFlag("speedtests")) { dstream << "Running speed tests" << std::endl; @@ -1630,45 +1624,15 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) guienv = device->getGUIEnvironment(); skin = guienv->getSkin(); - std::string font_path = g_settings->get("font_path"); - -#if USE_FREETYPE - - if (use_freetype) { - std::string fallback; - if (is_yes(gettext("needs_fallback_font"))) - fallback = "fallback_"; - u16 font_size = g_settings->getU16(fallback + "font_size"); - font_path = g_settings->get(fallback + "font_path"); - u32 font_shadow = g_settings->getU16(fallback + "font_shadow"); - u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha"); - font = gui::CGUITTFont::createTTFont(guienv, - font_path.c_str(), font_size, true, true, - font_shadow, font_shadow_alpha); - } else { - font = guienv->getFont(font_path.c_str()); - } -#else - font = guienv->getFont(font_path.c_str()); -#endif - if (font) - skin->setFont(font); - else - errorstream << "WARNING: Font file was not found. Using default font." - << std::endl; - - font = skin->getFont(); // If font was not found, this will get us one - assert(font); - - u32 text_height = font->getDimension(L"Hello, world!").Height; - infostream << "text_height=" << text_height << std::endl; - skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255)); skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 0, 0, 0)); skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0)); skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 100, 50)); skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255)); + glb_fontengine = new FontEngine(g_settings, guienv); + assert(glb_fontengine != NULL); + #if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2 // Irrlicht 1.8 input colours skin->setColor(gui::EGDC_EDITABLE, video::SColor(255, 128, 128, 128)); @@ -1764,7 +1728,6 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) random_input, input, device, - font, worldspec.path, current_playername, current_password, |