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authorPerttu Ahola <celeron55@gmail.com>2014-01-06 17:37:23 +0200
committerPerttu Ahola <celeron55@gmail.com>2014-01-06 17:39:44 +0200
commit92aa38bdfc36fd7599a8e85722825381c89f0f9c (patch)
tree17a520f832c692afdf04e68acc3b03a0f62d9712 /src/mainmenumanager.h
parent6833e04bc55156025267c39a58a29007318129fa (diff)
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Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Diffstat (limited to 'src/mainmenumanager.h')
-rw-r--r--src/mainmenumanager.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mainmenumanager.h b/src/mainmenumanager.h
index d151cf48d..ecfb89fd3 100644
--- a/src/mainmenumanager.h
+++ b/src/mainmenumanager.h
@@ -91,6 +91,17 @@ public:
return m_stack.size();
}
+ bool pausesGame()
+ {
+ for(std::list<GUIModalMenu*>::iterator
+ i = m_stack.begin(); i != m_stack.end(); ++i)
+ {
+ if((*i)->pausesGame())
+ return true;
+ }
+ return false;
+ }
+
std::list<GUIModalMenu*> m_stack;
};