summaryrefslogtreecommitdiff
path: root/src/map.cpp
diff options
context:
space:
mode:
authorsfan5 <sfan5@live.de>2020-05-27 00:17:23 +0200
committerGitHub <noreply@github.com>2020-05-26 23:17:23 +0100
commit58f523e363099d377d2927f16244073d104c07e9 (patch)
treeb7fa999c422fa7b8002efcd32236af84e42f6f1d /src/map.cpp
parentba553e22e4d93bb094891d7296c3a32cf3340bd7 (diff)
downloadminetest-58f523e363099d377d2927f16244073d104c07e9.tar.gz
minetest-58f523e363099d377d2927f16244073d104c07e9.tar.bz2
minetest-58f523e363099d377d2927f16244073d104c07e9.zip
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
Applies when a different: - falling liquid is neighboring - liquid is below
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/map.cpp b/src/map.cpp
index 677cbc869..7c776b070 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -478,6 +478,16 @@ void Map::PrintInfo(std::ostream &out)
#define WATER_DROP_BOOST 4
+const static v3s16 liquid_6dirs[6] = {
+ // order: upper before same level before lower
+ v3s16( 0, 1, 0),
+ v3s16( 0, 0, 1),
+ v3s16( 1, 0, 0),
+ v3s16( 0, 0,-1),
+ v3s16(-1, 0, 0),
+ v3s16( 0,-1, 0)
+};
+
enum NeighborType : u8 {
NEIGHBOR_UPPER,
NEIGHBOR_SAME_LEVEL,
@@ -587,7 +597,6 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
/*
Collect information about the environment
*/
- const v3s16 *dirs = g_6dirs;
NodeNeighbor sources[6]; // surrounding sources
int num_sources = 0;
NodeNeighbor flows[6]; // surrounding flowing liquid nodes
@@ -601,16 +610,16 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
for (u16 i = 0; i < 6; i++) {
NeighborType nt = NEIGHBOR_SAME_LEVEL;
switch (i) {
- case 1:
+ case 0:
nt = NEIGHBOR_UPPER;
break;
- case 4:
+ case 5:
nt = NEIGHBOR_LOWER;
break;
default:
break;
}
- v3s16 npos = p0 + dirs[i];
+ v3s16 npos = p0 + liquid_6dirs[i];
NodeNeighbor nb(getNode(npos), nt, npos);
const ContentFeatures &cfnb = m_nodedef->get(nb.n);
switch (m_nodedef->get(nb.n.getContent()).liquid_type) {
@@ -646,14 +655,18 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
neutrals[num_neutrals++] = nb;
} else {
// Do not count bottom source, it will screw things up
- if(dirs[i].Y != -1)
+ if(nt != NEIGHBOR_LOWER)
sources[num_sources++] = nb;
}
break;
case LIQUID_FLOWING:
- // if this node is not (yet) of a liquid type, choose the first liquid type we encounter
- if (liquid_kind == CONTENT_AIR)
- liquid_kind = cfnb.liquid_alternative_flowing_id;
+ if (nb.t != NEIGHBOR_SAME_LEVEL ||
+ (nb.n.param2 & LIQUID_FLOW_DOWN_MASK) != LIQUID_FLOW_DOWN_MASK) {
+ // if this node is not (yet) of a liquid type, choose the first liquid type we encounter
+ // but exclude falling liquids on the same level, they cannot flow here anyway
+ if (liquid_kind == CONTENT_AIR)
+ liquid_kind = cfnb.liquid_alternative_flowing_id;
+ }
if (cfnb.liquid_alternative_flowing_id != liquid_kind) {
neutrals[num_neutrals++] = nb;
} else {