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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-14 21:41:30 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:42 +0200 |
commit | c6fd2986d4261cf742d3bc21e8c12be59ab89f95 (patch) | |
tree | ef6ce8210f7f017bce42a024b75a44e73b5ab139 /src/map.h | |
parent | abceeee92f99b84ebb79968269835a4f509bfb90 (diff) | |
download | minetest-c6fd2986d4261cf742d3bc21e8c12be59ab89f95.tar.gz minetest-c6fd2986d4261cf742d3bc21e8c12be59ab89f95.tar.bz2 minetest-c6fd2986d4261cf742d3bc21e8c12be59ab89f95.zip |
GameDef compiles
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -590,8 +590,7 @@ public: Update the faces of the given block and blocks on the leading edge, without threading. Rarely used. */ - void updateMeshes(v3s16 blockpos, u32 daynight_ratio, - ITextureSource *tsrc); + void updateMeshes(v3s16 blockpos, u32 daynight_ratio); // Update meshes that touch the node //void updateNodeMeshes(v3s16 nodepos, u32 daynight_ratio); |