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author | Craig Robbins <kde.psych@gmail.com> | 2015-02-11 17:45:49 +1000 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2015-02-11 17:45:49 +1000 |
commit | c8f60bd224bf910d7521669ff4f90c372b289c3e (patch) | |
tree | 9b4afbaac6e71c7ab257fe86b989fd570cfee51d /src/mapblock_mesh.cpp | |
parent | 98b37e3e0d4d0bcea4d0a202f8519a39163b7493 (diff) | |
download | minetest-c8f60bd224bf910d7521669ff4f90c372b289c3e.tar.gz minetest-c8f60bd224bf910d7521669ff4f90c372b289c3e.tar.bz2 minetest-c8f60bd224bf910d7521669ff4f90c372b289c3e.zip |
Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting
* Increase performance (client)
* Avoid changing a global value to solve a local problem
Diffstat (limited to 'src/mapblock_mesh.cpp')
-rw-r--r-- | src/mapblock_mesh.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index cf311acba..b3a1a73d7 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -42,7 +42,7 @@ static void applyFacesShading(video::SColor& color, float factor) MeshMakeData */ -MeshMakeData::MeshMakeData(IGameDef *gamedef): +MeshMakeData::MeshMakeData(IGameDef *gamedef, bool use_shaders): m_vmanip(), m_blockpos(-1337,-1337,-1337), m_crack_pos_relative(-1337, -1337, -1337), @@ -50,7 +50,8 @@ MeshMakeData::MeshMakeData(IGameDef *gamedef): m_smooth_lighting(false), m_show_hud(false), m_highlight_mesh_color(255, 255, 255, 255), - m_gamedef(gamedef) + m_gamedef(gamedef), + m_use_shaders(use_shaders) {} void MeshMakeData::fill(MapBlock *block) @@ -1028,7 +1029,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset): m_last_daynight_ratio((u32) -1), m_daynight_diffs() { - m_enable_shaders = g_settings->getBool("enable_shaders"); + m_enable_shaders = data->m_use_shaders; m_enable_highlighting = g_settings->getBool("enable_node_highlighting"); // 4-21ms for MAP_BLOCKSIZE=16 (NOTE: probably outdated) |