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author | Novatux <nathanael.courant@laposte.net> | 2014-01-26 11:40:21 +0100 |
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committer | Novatux <nathanael.courant@laposte.net> | 2014-03-04 20:12:10 +0100 |
commit | 062de11b4cff30861dd4e9eb56f131d821f34b51 (patch) | |
tree | 37bdcbacb355abfe1f8091307222e430e58b78d8 /src/mapblock_mesh.h | |
parent | 8e15179e7d896851c6f5814fc6524c86b26ce2e3 (diff) | |
download | minetest-062de11b4cff30861dd4e9eb56f131d821f34b51.tar.gz minetest-062de11b4cff30861dd4e9eb56f131d821f34b51.tar.bz2 minetest-062de11b4cff30861dd4e9eb56f131d821f34b51.zip |
Fix rendering glitches when far from the center of the map
Diffstat (limited to 'src/mapblock_mesh.h')
-rw-r--r-- | src/mapblock_mesh.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h index c75984021..021309d99 100644 --- a/src/mapblock_mesh.h +++ b/src/mapblock_mesh.h @@ -81,7 +81,7 @@ class MapBlockMesh { public: // Builds the mesh given - MapBlockMesh(MeshMakeData *data); + MapBlockMesh(MeshMakeData *data, v3s16 camera_offset); ~MapBlockMesh(); // Main animation function, parameters: @@ -107,6 +107,8 @@ public: if(m_animation_force_timer > 0) m_animation_force_timer--; } + + void updateCameraOffset(v3s16 camera_offset); private: scene::SMesh *m_mesh; @@ -133,6 +135,9 @@ private: u32 m_last_daynight_ratio; // For each meshbuffer, maps vertex indices to (day,night) pairs std::map<u32, std::map<u32, std::pair<u8, u8> > > m_daynight_diffs; + + // Camera offset info -> do we have to translate the mesh? + v3s16 m_camera_offset; }; |