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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-14 21:41:30 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:42 +0200 |
commit | c6fd2986d4261cf742d3bc21e8c12be59ab89f95 (patch) | |
tree | ef6ce8210f7f017bce42a024b75a44e73b5ab139 /src/mapblock_mesh.h | |
parent | abceeee92f99b84ebb79968269835a4f509bfb90 (diff) | |
download | minetest-c6fd2986d4261cf742d3bc21e8c12be59ab89f95.tar.gz minetest-c6fd2986d4261cf742d3bc21e8c12be59ab89f95.tar.bz2 minetest-c6fd2986d4261cf742d3bc21e8c12be59ab89f95.zip |
GameDef compiles
Diffstat (limited to 'src/mapblock_mesh.h')
-rw-r--r-- | src/mapblock_mesh.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mapblock_mesh.h b/src/mapblock_mesh.h index ea6a73122..36cc9be24 100644 --- a/src/mapblock_mesh.h +++ b/src/mapblock_mesh.h @@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapblock_nodemod.h" #include "voxel.h" +class IGameDef; + /* Mesh making stuff */ @@ -141,7 +143,7 @@ struct MeshMakeData }; // This is the highest-level function in here -scene::SMesh* makeMapBlockMesh(MeshMakeData *data, ITextureSource *tsrc); +scene::SMesh* makeMapBlockMesh(MeshMakeData *data, IGameDef *gamedef); #endif |