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authorkwolekr <mirrorisim@gmail.com>2013-01-22 22:32:30 -0500
committerkwolekr <mirrorisim@gmail.com>2013-01-23 16:16:49 -0500
commit91e88196c7c0e7ee87c1fd4783b3999710510a65 (patch)
treede0bcf3fccf209c8396f6cc251477a54ad7b3460 /src/mapgen.cpp
parent035933f806d3afc45e2e558e505318489209a70b (diff)
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Make mapgen factory setup more elegant, add mapgen_v6.h
Diffstat (limited to 'src/mapgen.cpp')
-rw-r--r--src/mapgen.cpp177
1 files changed, 99 insertions, 78 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index c86743459..f2745bdb4 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -33,66 +33,53 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h" // For g_settings
#include "main.h" // For g_profiler
#include "treegen.h"
-
-/////////////////// Mapgen V6 perlin noise default values
-NoiseParams nparams_v6_def_terrain_base =
- {-AVERAGE_MUD_AMOUNT, 20.0, v3f(250.0, 250.0, 250.0), 82341, 5, 0.6};
-NoiseParams nparams_v6_def_terrain_higher =
- {20.0, 16.0, v3f(500.0, 500.0, 500.0), 85039, 5, 0.6};
-NoiseParams nparams_v6_def_steepness =
- {0.85, 0.5, v3f(125.0, 125.0, 125.0), -932, 5, 0.7};
-NoiseParams nparams_v6_def_height_select =
- {0.5, 1.0, v3f(250.0, 250.0, 250.0), 4213, 5, 0.69};
-NoiseParams nparams_v6_def_trees =
- {0.0, 1.0, v3f(125.0, 125.0, 125.0), 2, 4, 0.66};
-NoiseParams nparams_v6_def_mud =
- {AVERAGE_MUD_AMOUNT, 2.0, v3f(200.0, 200.0, 200.0), 91013, 3, 0.55};
-NoiseParams nparams_v6_def_beach =
- {0.0, 1.0, v3f(250.0, 250.0, 250.0), 59420, 3, 0.50};
-NoiseParams nparams_v6_def_biome =
- {0.0, 1.0, v3f(250.0, 250.0, 250.0), 9130, 3, 0.50};
-NoiseParams nparams_v6_def_cave =
- {6.0, 6.0, v3f(250.0, 250.0, 250.0), 34329, 3, 0.50};
+#include "mapgen_v6.h"
///////////////////////////////////////////////////////////////////////////////
/////////////////////////////// Emerge Manager ////////////////////////////////
-
-EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef,
- MapgenParams *mgparams) {
+EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
+ //register built-in mapgens
+ registerMapgen("v6", new MapgenFactoryV6());
+
//the order of these assignments is pretty important
this->biomedef = bdef ? bdef : new BiomeDefManager(gamedef);
- this->params = mgparams;
+ this->params = NULL;
this->mapgen = NULL;
- this->mapgen = getMapgen();
}
EmergeManager::~EmergeManager() {
delete biomedef;
+ delete mapgen;
delete params;
}
+void EmergeManager::initMapgens(MapgenParams *mgparams) {
+ if (mapgen)
+ return;
+
+ this->params = mgparams;
+ this->mapgen = getMapgen(); //only one mapgen for now!
+}
+
+
Mapgen *EmergeManager::getMapgen() {
if (!mapgen) {
- /*switch (params->mg_version) {
- case 6:*/
- mapgen = new MapgenV6(0, (MapgenV6Params *)params);
- /* break;
- default:
- errorstream << "EmergeManager: Unsupported mapgen version "
- << params->mg_version << ", falling back to V6" << std::endl;
- params->mg_version = 6;
- mapgen = new MapgenV6(0, (MapgenV6Params *)params);
- }*/
+ mapgen = createMapgen(params->mg_name, 0, params, this);
+ if (!mapgen) {
+ infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
+ delete params;
+ params = createMapgenParams("v6");
+ mapgen = createMapgen("v6", 0, params, this);
+ }
}
return mapgen;
}
-
void EmergeManager::addBlockToQueue() {
//STUB
}
@@ -127,60 +114,94 @@ u32 EmergeManager::getBlockSeed(v3s16 p) {
}
-MapgenParams *MapgenParams::createMapgenParams(std::string &mgstr) {
- return new MapgenV6Params(); // this will be fixed later
- /*switch (mgver) {
- case 6:
- return new MapgenV6Params();
- default: //instead of complaining, default to 6
- return new MapgenV6Params();
- }*/
+Mapgen *EmergeManager::createMapgen(std::string mgname, int mgid,
+ MapgenParams *mgparams, EmergeManager *emerge) {
+ std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
+ if (iter == mglist.end()) {
+ errorstream << "EmergeManager; mapgen " << mgname <<
+ " not registered" << std::endl;
+ return NULL;
+ }
+
+ MapgenFactory *mgfactory = iter->second;
+ return mgfactory->createMapgen(mgid, mgparams, emerge);
+}
+
+
+MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
+ std::map<std::string, MapgenFactory *>::const_iterator iter = mglist.find(mgname);
+ if (iter == mglist.end()) {
+ errorstream << "EmergeManager: mapgen " << mgname <<
+ " not registered" << std::endl;
+ return NULL;
+ }
+
+ MapgenFactory *mgfactory = iter->second;
+ return mgfactory->createMapgenParams();
}
-MapgenParams *MapgenParams::getParamsFromSettings(Settings *settings) {
+MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
std::string mg_name = settings->get("mg_name");
- MapgenParams *mgparams = MapgenParams::createMapgenParams(mg_name);
+ MapgenParams *mgparams = createMapgenParams(mg_name);
+
mgparams->mg_name = mg_name;
mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
mgparams->water_level = settings->getS16("water_level");
mgparams->chunksize = settings->getS16("chunksize");
mgparams->flags = settings->getS32("mg_flags");
-/* switch (mg_version) {
- case 6:
- {*/
- MapgenV6Params *v6params = (MapgenV6Params *)mgparams;
-
- v6params->freq_desert = settings->getFloat("mgv6_freq_desert");
- v6params->freq_beach = settings->getFloat("mgv6_freq_beach");
- v6params->np_terrain_base = settings->getNoiseParams("mgv6_np_terrain_base");
- v6params->np_terrain_higher = settings->getNoiseParams("mgv6_np_terrain_higher");
- v6params->np_steepness = settings->getNoiseParams("mgv6_np_steepness");
- v6params->np_height_select = settings->getNoiseParams("mgv6_np_height_select");
- v6params->np_trees = settings->getNoiseParams("mgv6_np_trees");
- v6params->np_mud = settings->getNoiseParams("mgv6_np_mud");
- v6params->np_beach = settings->getNoiseParams("mgv6_np_beach");
- v6params->np_biome = settings->getNoiseParams("mgv6_np_biome");
- v6params->np_cave = settings->getNoiseParams("mgv6_np_cave");
-
- if (!v6params->np_terrain_base || !v6params->np_terrain_higher ||
- !v6params->np_steepness || !v6params->np_height_select ||
- !v6params->np_trees || !v6params->np_mud ||
- !v6params->np_beach || !v6params->np_biome || !v6params->np_cave) {
- delete mgparams;
- return NULL;
- }
-/*
- break;
- }
- default:
- delete mgparams;
- return NULL;
- }*/
-
+ if (!mgparams->readParams(settings)) {
+ delete mgparams;
+ return NULL;
+ }
return mgparams;
+}
+
+
+bool EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
+ mglist.insert(std::make_pair(mgname, mgfactory));
+ infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
+}
+
+
+/////////////////////
+
+bool MapgenV6Params::readParams(Settings *settings) {
+ freq_desert = settings->getFloat("mgv6_freq_desert");
+ freq_beach = settings->getFloat("mgv6_freq_beach");
+
+ np_terrain_base = settings->getNoiseParams("mgv6_np_terrain_base");
+ np_terrain_higher = settings->getNoiseParams("mgv6_np_terrain_higher");
+ np_steepness = settings->getNoiseParams("mgv6_np_steepness");
+ np_height_select = settings->getNoiseParams("mgv6_np_height_select");
+ np_trees = settings->getNoiseParams("mgv6_np_trees");
+ np_mud = settings->getNoiseParams("mgv6_np_mud");
+ np_beach = settings->getNoiseParams("mgv6_np_beach");
+ np_biome = settings->getNoiseParams("mgv6_np_biome");
+ np_cave = settings->getNoiseParams("mgv6_np_cave");
+
+ bool success =
+ np_terrain_base && np_terrain_higher && np_steepness &&
+ np_height_select && np_trees && np_mud &&
+ np_beach && np_biome && np_cave;
+ return success;
+}
+
+void MapgenV6Params::writeParams(Settings *settings) {
+ settings->setFloat("mgv6_freq_desert", freq_desert);
+ settings->setFloat("mgv6_freq_beach", freq_beach);
+
+ settings->setNoiseParams("mgv6_np_terrain_base", np_terrain_base);
+ settings->setNoiseParams("mgv6_np_terrain_higher", np_terrain_higher);
+ settings->setNoiseParams("mgv6_np_steepness", np_steepness);
+ settings->setNoiseParams("mgv6_np_height_select", np_height_select);
+ settings->setNoiseParams("mgv6_np_trees", np_trees);
+ settings->setNoiseParams("mgv6_np_mud", np_mud);
+ settings->setNoiseParams("mgv6_np_beach", np_beach);
+ settings->setNoiseParams("mgv6_np_biome", np_biome);
+ settings->setNoiseParams("mgv6_np_cave", np_cave);
}