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authorkwolekr <kwolekr@minetest.net>2014-10-29 01:54:11 -0400
committerkwolekr <kwolekr@minetest.net>2014-10-29 01:56:37 -0400
commit1cb6ea6346f568cd068380c5af52f7be269e3490 (patch)
tree1eab8e93b1621b5065c16c0973efecd4d5770939 /src/mapgen.cpp
parent7c6da2f38468b1eaf3b6c9b5cd0ee985e6675e31 (diff)
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Refactor decoration-related code
Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros
Diffstat (limited to 'src/mapgen.cpp')
-rw-r--r--src/mapgen.cpp105
1 files changed, 51 insertions, 54 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp
index b7c929be7..11f76984d 100644
--- a/src/mapgen.cpp
+++ b/src/mapgen.cpp
@@ -149,9 +149,10 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int seed,
continue;
u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
- for (size_t ii = 0; ii < c_wherein.size(); ii++)
- if (vm->m_data[i].getContent() == c_wherein[ii])
- vm->m_data[i] = n_ore;
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ vm->m_data[i] = n_ore;
}
}
}
@@ -187,13 +188,10 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int seed,
u32 i = vm->m_area.index(x, y, z);
if (!vm->m_area.contains(i))
continue;
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
- for (size_t ii = 0; ii < c_wherein.size(); ii++) {
- if (vm->m_data[i].getContent() == c_wherein[ii]) {
- vm->m_data[i] = n_ore;
- break;
- }
- }
+ vm->m_data[i] = n_ore;
}
}
}
@@ -360,53 +358,56 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
///////////////////////////////////////////////////////////////////////////////
-
-void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
- ManualMapVoxelManipulator *vm = mg->vm;
+bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p) {
+ // Don't bother if there aren't any decorations to place
+ if (c_decos.size() == 0)
+ return false;
u32 vi = vm->m_area.index(p);
- content_t c = vm->m_data[vi].getContent();
- size_t idx;
- for (idx = 0; idx != c_place_on.size(); idx++) {
- if (c == c_place_on[idx])
- break;
- }
- if ((idx != 0) && (idx == c_place_on.size()))
- return;
- if (nspawnby != -1) {
- int nneighs = 0;
- v3s16 dirs[8] = { // a Moore neighborhood
- v3s16( 0, 0, 1),
- v3s16( 0, 0, -1),
- v3s16( 1, 0, 0),
- v3s16(-1, 0, 0),
- v3s16( 1, 0, 1),
- v3s16(-1, 0, 1),
- v3s16(-1, 0, -1),
- v3s16( 1, 0, -1)
- };
-
- for (int i = 0; i != 8; i++) {
- u32 index = vm->m_area.index(p + dirs[i]);
- if (!vm->m_area.contains(index))
- continue;
+ // Check if the decoration can be placed on this node
+ if (!CONTAINS(c_place_on, vm->m_data[vi].getContent()))
+ return false;
- content_t c = vm->m_data[index].getContent();
- for (size_t j = 0; j != c_spawnby.size(); j++) {
- if (c == c_spawnby[j]) {
- nneighs++;
- break;
- }
- }
- }
+ // Don't continue if there are no spawnby constraints
+ if (nspawnby == -1)
+ return true;
+
+ int nneighs = 0;
+ v3s16 dirs[8] = {
+ v3s16( 0, 0, 1),
+ v3s16( 0, 0, -1),
+ v3s16( 1, 0, 0),
+ v3s16(-1, 0, 0),
+ v3s16( 1, 0, 1),
+ v3s16(-1, 0, 1),
+ v3s16(-1, 0, -1),
+ v3s16( 1, 0, -1)
+ };
+
+ // Check a Moore neighborhood if there are enough spawnby nodes
+ for (size_t i = 0; i != ARRLEN(dirs); i++) {
+ u32 index = vm->m_area.index(p + dirs[i]);
+ if (!vm->m_area.contains(index))
+ continue;
- if (nneighs < nspawnby)
- return;
+ if (CONTAINS(c_spawnby, vm->m_data[index].getContent()))
+ nneighs++;
}
- if (c_decos.size() == 0)
+ if (nneighs < nspawnby)
+ return false;
+
+ return true;
+}
+
+
+void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
+ ManualMapVoxelManipulator *vm = mg->vm;
+
+ if (!canPlaceDecoration(vm, p))
return;
+
content_t c_place = c_decos[pr->range(0, c_decos.size() - 1)];
s16 height = (deco_height_max > 0) ?
@@ -415,6 +416,7 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
height = MYMIN(height, max_y - p.Y);
v3s16 em = vm->m_area.getExtent();
+ u32 vi = vm->m_area.index(p);
for (int i = 0; i < height; i++) {
vm->m_area.add_y(em, vi, 1);
@@ -477,12 +479,7 @@ void DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
u32 vi = vm->m_area.index(p);
content_t c = vm->m_data[vi].getContent();
- size_t idx;
- for (idx = 0; idx != c_place_on.size(); idx++) {
- if (c == c_place_on[idx])
- break;
- }
- if ((idx != 0) && (idx == c_place_on.size()))
+ if (!CONTAINS(c_place_on, c))
return;
Rotation rot = (rotation == ROTATE_RAND) ?