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author | paramat <paramat@users.noreply.github.com> | 2017-06-21 04:20:18 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-06-22 03:14:56 +0100 |
commit | 2652d8db19fb2758de1da4c04ce169f80c87e5c7 (patch) | |
tree | b2e88382103c2084e642db43ad9823867bdbaa88 /src/mapgen.cpp | |
parent | bc53c82bcf923d11725e3de8565eb4c7e435cd2b (diff) | |
download | minetest-2652d8db19fb2758de1da4c04ce169f80c87e5c7.tar.gz minetest-2652d8db19fb2758de1da4c04ce169f80c87e5c7.tar.bz2 minetest-2652d8db19fb2758de1da4c04ce169f80c87e5c7.zip |
CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and
therefore incompatible with the ability to shift terrain vertically.
Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
Diffstat (limited to 'src/mapgen.cpp')
-rw-r--r-- | src/mapgen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 70de8c8e8..e40bf2a7e 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -817,7 +817,7 @@ void MapgenBasic::generateCaves(s16 max_stone_y, s16 large_cave_depth) u32 bruises_count = ps.range(0, 2); for (u32 i = 0; i < bruises_count; i++) { CavesRandomWalk cave(ndef, &gennotify, seed, water_level, - c_water_source, CONTENT_IGNORE); + c_water_source, CONTENT_IGNORE, lava_depth); cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap); } |