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author | kwolekr <kwolekr@minetest.net> | 2013-12-07 23:43:46 -0500 |
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committer | kwolekr <kwolekr@minetest.net> | 2013-12-08 01:31:06 -0500 |
commit | 83cc8823354c1c476498ddf35052f403ea247e80 (patch) | |
tree | c7bc33296dd6b5b200d0668028556e8c4b68ab2b /src/mapgen.cpp | |
parent | bbae8eb7514be2fef4d3931c3cec37c04c415786 (diff) | |
download | minetest-83cc8823354c1c476498ddf35052f403ea247e80.tar.gz minetest-83cc8823354c1c476498ddf35052f403ea247e80.tar.bz2 minetest-83cc8823354c1c476498ddf35052f403ea247e80.zip |
EmergeManager: Fix Lua mapgen override param handling
Diffstat (limited to 'src/mapgen.cpp')
-rw-r--r-- | src/mapgen.cpp | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 2be0c1dd2..20fc4459b 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -151,7 +151,7 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int seed, int x0 = pr.range(nmin.X, nmax.X - csize + 1); int y0 = pr.range(nmin.Y, nmax.Y - csize + 1); int z0 = pr.range(nmin.Z, nmax.Z - csize + 1); - + if (np && (NoisePerlin3D(np, x0, y0, z0, seed) < nthresh)) continue; @@ -241,7 +241,7 @@ Decoration::~Decoration() { void Decoration::resolveNodeNames(INodeDefManager *ndef) { this->ndef = ndef; - + if (c_place_on == CONTENT_IGNORE) c_place_on = ndef->getId(place_on_name); } @@ -257,7 +257,7 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { "sidelen; setting sidelen to " << carea_size << std::endl; sidelen = carea_size; } - + s16 divlen = carea_size / sidelen; int area = sidelen * sidelen; @@ -287,11 +287,11 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { s16 z = ps.range(p2d_min.Y, p2d_max.Y); int mapindex = carea_size * (z - nmin.Z) + (x - nmin.X); - - s16 y = mg->heightmap ? + + s16 y = mg->heightmap ? mg->heightmap[mapindex] : mg->findGroundLevel(v2s16(x, z), nmin.Y, nmax.Y); - + if (y < nmin.Y || y > nmax.Y) continue; @@ -309,7 +309,7 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { if (mg->biomemap) { std::set<u8>::iterator iter; - + if (biomes.size()) { iter = biomes.find(mg->biomemap[mapindex]); if (iter == biomes.end()) @@ -327,7 +327,7 @@ void Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) { PseudoRandom pr(blockseed + 53); std::vector<CutoffData> handled_cutoffs; - + // Copy over the cutoffs we're interested in so we don't needlessly hold a lock { JMutexAutoLock cutofflock(cutoff_mutex); @@ -341,37 +341,37 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) continue; if (p.Y + height < nmin.Y || p.Y > nmax.Y) continue; - + handled_cutoffs.push_back(cutoff); } } - + // Generate the cutoffs for (size_t i = 0; i != handled_cutoffs.size(); i++) { v3s16 p = handled_cutoffs[i].p; s16 height = handled_cutoffs[i].height; - + if (p.Y + height > nmax.Y) { //printf("Decoration at (%d %d %d) cut off again!\n", p.X, p.Y, p.Z); cuttoffs.push_back(v3s16(p.X, p.Y, p.Z)); } - + generate(mg, &pr, nmax.Y, nmin.Y - p.Y, v3s16(p.X, nmin.Y, p.Z)); } - + // Remove cutoffs that were handled from the cutoff list { JMutexAutoLock cutofflock(cutoff_mutex); for (std::list<CutoffData>::iterator i = cutoffs.begin(); i != cutoffs.end(); ++i) { - + for (size_t j = 0; j != handled_cutoffs.size(); j++) { CutoffData coff = *i; if (coff.p == handled_cutoffs[j].p) i = cutoffs.erase(i); } } - } + } } #endif @@ -381,7 +381,7 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax) void DecoSimple::resolveNodeNames(INodeDefManager *ndef) { Decoration::resolveNodeNames(ndef); - + if (c_deco == CONTENT_IGNORE && !decolist_names.size()) { c_deco = ndef->getId(deco_name); if (c_deco == CONTENT_IGNORE) { @@ -399,11 +399,11 @@ void DecoSimple::resolveNodeNames(INodeDefManager *ndef) { c_spawnby = CONTENT_AIR; } } - + if (c_decolist.size()) return; - - for (size_t i = 0; i != decolist_names.size(); i++) { + + for (size_t i = 0; i != decolist_names.size(); i++) { content_t c = ndef->getId(decolist_names[i]); if (c == CONTENT_IGNORE) { errorstream << "DecoSimple::resolveNodeNames: decolist node '" @@ -422,7 +422,7 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { if (vm->m_data[vi].getContent() != c_place_on && c_place_on != CONTENT_IGNORE) return; - + if (nspawnby != -1) { int nneighs = 0; v3s16 dirs[8] = { // a Moore neighborhood @@ -435,18 +435,18 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { v3s16(-1, 0, -1), v3s16( 1, 0, -1) }; - + for (int i = 0; i != 8; i++) { u32 index = vm->m_area.index(p + dirs[i]); if (vm->m_area.contains(index) && vm->m_data[index].getContent() == c_spawnby) nneighs++; } - + if (nneighs < nspawnby) return; } - + size_t ndecos = c_decolist.size(); content_t c_place = ndecos ? c_decolist[pr->range(0, ndecos - 1)] : c_deco; @@ -454,15 +454,15 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { pr->range(deco_height, deco_height_max) : deco_height; height = MYMIN(height, max_y - p.Y); - + v3s16 em = vm->m_area.getExtent(); for (int i = 0; i < height; i++) { vm->m_area.add_y(em, vi, 1); - + content_t c = vm->m_data[vi].getContent(); if (c != CONTENT_AIR && c != CONTENT_IGNORE) break; - + vm->m_data[vi] = MapNode(c_place); } } @@ -499,37 +499,37 @@ DecoSchematic::~DecoSchematic() { void DecoSchematic::resolveNodeNames(INodeDefManager *ndef) { Decoration::resolveNodeNames(ndef); - + if (filename.empty()) return; - + if (!node_names) { errorstream << "DecoSchematic::resolveNodeNames: node name list was " "not created" << std::endl; return; } - + for (size_t i = 0; i != node_names->size(); i++) { std::string name = node_names->at(i); - + std::map<std::string, std::string>::iterator it; it = replacements.find(name); if (it != replacements.end()) name = it->second; - + content_t c = ndef->getId(name); if (c == CONTENT_IGNORE) { errorstream << "DecoSchematic::resolveNodeNames: node '" << name << "' not defined" << std::endl; c = CONTENT_AIR; } - + c_nodes.push_back(c); } - + for (int i = 0; i != size.X * size.Y * size.Z; i++) schematic[i].setContent(c_nodes[schematic[i].getContent()]); - + delete node_names; node_names = NULL; } @@ -544,15 +544,15 @@ void DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) { p.Y -= (size.Y + 1) / 2; if (flags & DECO_PLACE_CENTER_Z) p.Z -= (size.Z + 1) / 2; - + u32 vi = vm->m_area.index(p); if (vm->m_data[vi].getContent() != c_place_on && c_place_on != CONTENT_IGNORE) return; - + Rotation rot = (rotation == ROTATE_RAND) ? (Rotation)pr->range(ROTATE_0, ROTATE_270) : rotation; - + blitToVManip(p, vm, rot, false); } @@ -649,7 +649,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { Rotation rot = (rotation == ROTATE_RAND) ? (Rotation)myrand_range(ROTATE_0, ROTATE_270) : rotation; - + v3s16 s = (rot == ROTATE_90 || rot == ROTATE_270) ? v3s16(size.Z, size.Y, size.X) : size; @@ -659,17 +659,17 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { p.Y -= (s.Y + 1) / 2; if (flags & DECO_PLACE_CENTER_Z) p.Z -= (s.Z + 1) / 2; - + v3s16 bp1 = getNodeBlockPos(p); v3s16 bp2 = getNodeBlockPos(p + s - v3s16(1,1,1)); vm->initialEmerge(bp1, bp2); - + blitToVManip(p, vm, rot, true); - + std::map<v3s16, MapBlock *> lighting_modified_blocks; std::map<v3s16, MapBlock *> modified_blocks; vm->blitBackAll(&modified_blocks); - + // TODO: Optimize this by using Mapgen::calcLighting() instead lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end()); map->updateLighting(lighting_modified_blocks, modified_blocks); @@ -680,7 +680,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { it = modified_blocks.begin(); it != modified_blocks.end(); ++it) event.modified_blocks.insert(it->first); - + map->dispatchEvent(&event); } @@ -688,7 +688,7 @@ void DecoSchematic::placeStructure(Map *map, v3s16 p) { bool DecoSchematic::loadSchematicFile() { content_t cignore = CONTENT_IGNORE; bool have_cignore = false; - + std::ifstream is(filename.c_str(), std::ios_base::binary); u32 signature = readU32(is); @@ -697,7 +697,7 @@ bool DecoSchematic::loadSchematicFile() { "file" << std::endl; return false; } - + u16 version = readU16(is); if (version > MTSCHEM_FILE_VER_HIGHEST_READ) { errorstream << "loadSchematicFile: unsupported schematic " @@ -718,9 +718,9 @@ bool DecoSchematic::loadSchematicFile() { } int nodecount = size.X * size.Y * size.Z; - + u16 nidmapcount = readU16(is); - + node_names = new std::vector<std::string>; for (int i = 0; i != nidmapcount; i++) { std::string name = deSerializeString(is); @@ -736,7 +736,7 @@ bool DecoSchematic::loadSchematicFile() { schematic = new MapNode[nodecount]; MapNode::deSerializeBulk(is, SER_FMT_VER_HIGHEST_READ, schematic, nodecount, 2, 2, true); - + if (version == 1) { // fix up the probability values for (int i = 0; i != nodecount; i++) { if (schematic[i].param1 == 0) @@ -745,7 +745,7 @@ bool DecoSchematic::loadSchematicFile() { schematic[i].param1 = MTSCHEM_PROB_NEVER; } } - + return true; } @@ -774,7 +774,7 @@ bool DecoSchematic::loadSchematicFile() { For each node in schematic: [u8] param2 } - + Version changes: 1 - Initial version 2 - Fixed messy never/always place; 0 probability is now never, 0xFF is always @@ -792,12 +792,12 @@ void DecoSchematic::saveSchematicFile(INodeDefManager *ndef) { std::vector<content_t> usednodes; int nodecount = size.X * size.Y * size.Z; build_nnlist_and_update_ids(schematic, nodecount, &usednodes); - + u16 numids = usednodes.size(); writeU16(ss, numids); // name count for (int i = 0; i != numids; i++) ss << serializeString(ndef->get(usednodes[i]).name); // node names - + // compressed bulk node data MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE, schematic, nodecount, 2, 2, true); @@ -810,7 +810,7 @@ void build_nnlist_and_update_ids(MapNode *nodes, u32 nodecount, std::vector<content_t> *usednodes) { std::map<content_t, content_t> nodeidmap; content_t numids = 0; - + for (u32 i = 0; i != nodecount; i++) { content_t id; content_t c = nodes[i].getContent(); @@ -836,7 +836,7 @@ bool DecoSchematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) { v3s16 bp1 = getNodeBlockPos(p1); v3s16 bp2 = getNodeBlockPos(p2); vm->initialEmerge(bp1, bp2); - + size = p2 - p1 + 1; slice_probs = new u8[size.Y]; @@ -844,7 +844,7 @@ bool DecoSchematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2) { slice_probs[y] = MTSCHEM_PROB_ALWAYS; schematic = new MapNode[size.X * size.Y * size.Z]; - + u32 i = 0; for (s16 z = p1.Z; z <= p2.Z; z++) for (s16 y = p1.Y; y <= p2.Y; y++) { @@ -870,7 +870,7 @@ void DecoSchematic::applyProbabilities(v3s16 p0, if (index < size.Z * size.Y * size.X) { u8 prob = (*plist)[i].second; schematic[index].param1 = prob; - + // trim unnecessary node names from schematic if (prob == MTSCHEM_PROB_NEVER) schematic[index].setContent(CONTENT_AIR); @@ -906,7 +906,7 @@ s16 Mapgen::findGroundLevelFull(v2s16 p2d) { s16 y_nodes_min = vm->m_area.MinEdge.Y; u32 i = vm->m_area.index(p2d.X, y_nodes_max, p2d.Y); s16 y; - + for (y = y_nodes_max; y >= y_nodes_min; y--) { MapNode &n = vm->m_data[i]; if (ndef->get(n).walkable) @@ -922,7 +922,7 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) { v3s16 em = vm->m_area.getExtent(); u32 i = vm->m_area.index(p2d.X, ymax, p2d.Y); s16 y; - + for (y = ymax; y >= ymin; y--) { MapNode &n = vm->m_data[i]; if (ndef->get(n).walkable) @@ -937,7 +937,7 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) { void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax) { if (!heightmap) return; - + //TimeTaker t("Mapgen::updateHeightmap", NULL, PRECISION_MICRO); int index = 0; for (s16 z = nmin.Z; z <= nmax.Z; z++) { @@ -949,7 +949,7 @@ void Mapgen::updateHeightmap(v3s16 nmin, v3s16 nmax) { continue; if (y == nmin.Y - 1 && heightmap[index] < nmin.Y) continue; - + heightmap[index] = y; } } @@ -1040,7 +1040,7 @@ void Mapgen::calcLighting(v3s16 nmin, v3s16 nmax) { continue; } vm->m_area.add_y(em, i, -1); - + for (int y = a.MaxEdge.Y; y >= a.MinEdge.Y; y--) { MapNode &n = vm->m_data[i]; if (!ndef->get(n).sunlight_propagates) @@ -1103,15 +1103,15 @@ void Mapgen::calcLightingOld(v3s16 nmin, v3s16 nmax) { vm->spreadLight(bank, light_sources, ndef); } } - - + + //////////////////////// Mapgen V6 parameter read/write - + bool MapgenV6Params::readParams(Settings *settings) { freq_desert = settings->getFloat("mgv6_freq_desert"); freq_beach = settings->getFloat("mgv6_freq_beach"); - bool success = + bool success = settings->getNoiseParams("mgv6_np_terrain_base", np_terrain_base) && settings->getNoiseParams("mgv6_np_terrain_higher", np_terrain_higher) && settings->getNoiseParams("mgv6_np_steepness", np_steepness) && @@ -1125,12 +1125,12 @@ bool MapgenV6Params::readParams(Settings *settings) { settings->getNoiseParams("mgv6_np_apple_trees", np_apple_trees); return success; } - - + + void MapgenV6Params::writeParams(Settings *settings) { settings->setFloat("mgv6_freq_desert", freq_desert); settings->setFloat("mgv6_freq_beach", freq_beach); - + settings->setNoiseParams("mgv6_np_terrain_base", np_terrain_base); settings->setNoiseParams("mgv6_np_terrain_higher", np_terrain_higher); settings->setNoiseParams("mgv6_np_steepness", np_steepness); @@ -1146,7 +1146,7 @@ void MapgenV6Params::writeParams(Settings *settings) { bool MapgenV7Params::readParams(Settings *settings) { - bool success = + bool success = settings->getNoiseParams("mgv7_np_terrain_base", np_terrain_base) && settings->getNoiseParams("mgv7_np_terrain_alt", np_terrain_alt) && settings->getNoiseParams("mgv7_np_terrain_persist", np_terrain_persist) && |