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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-19 18:48:09 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:49 +0200 |
commit | 901d98b687d9681b83aface7e6697d6937023024 (patch) | |
tree | 692536bf45341f7a950da01c5c5b338a14e440fd /src/mapgen.cpp | |
parent | 4503b03b26b48b546ce3837120f149cd696692a2 (diff) | |
download | minetest-901d98b687d9681b83aface7e6697d6937023024.tar.gz minetest-901d98b687d9681b83aface7e6697d6937023024.tar.bz2 minetest-901d98b687d9681b83aface7e6697d6937023024.zip |
Optimize map generator for the dynamic content ids a bit
Diffstat (limited to 'src/mapgen.cpp')
-rw-r--r-- | src/mapgen.cpp | 78 |
1 files changed, 49 insertions, 29 deletions
diff --git a/src/mapgen.cpp b/src/mapgen.cpp index 8b2b1aa23..999c757d0 100644 --- a/src/mapgen.cpp +++ b/src/mapgen.cpp @@ -1641,7 +1641,27 @@ void make_block(BlockMakeData *data) maxpos_f.X, maxpos_f.Y+5, maxpos_f.Z, sl.X, sl.Y, sl.Z); } - + + /* + Cache some ground type values for speed + */ + +// Creates variables c_name=id and n_name=node +#define CONTENT_VARIABLE(ndef, name)\ + content_t c_##name = ndef->getId(#name);\ + MapNode n_##name(c_##name); + + CONTENT_VARIABLE(ndef, stone); + CONTENT_VARIABLE(ndef, water_source); + CONTENT_VARIABLE(ndef, air); + CONTENT_VARIABLE(ndef, dirt); + CONTENT_VARIABLE(ndef, sand); + CONTENT_VARIABLE(ndef, gravel); + CONTENT_VARIABLE(ndef, lava_source); + CONTENT_VARIABLE(ndef, cobble); + CONTENT_VARIABLE(ndef, mossycobble); + CONTENT_VARIABLE(ndef, dirt_with_grass); + /* Make base ground level */ @@ -1667,14 +1687,14 @@ void make_block(BlockMakeData *data) v3s16(x,y,z), data->seed) == false) { if(y <= WATER_LEVEL) - vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_WATERSOURCE")); + vmanip.m_data[i] = n_water_source; else - vmanip.m_data[i] = MapNode(CONTENT_AIR); + vmanip.m_data[i] = n_air; } else if(noisebuf_cave.get(x,y,z) > CAVE_NOISE_THRESHOLD) - vmanip.m_data[i] = MapNode(CONTENT_AIR); + vmanip.m_data[i] = n_air; else - vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_STONE")); + vmanip.m_data[i] = n_stone; } data->vmanip->m_area.add_y(em, i, 1); @@ -1703,7 +1723,7 @@ void make_block(BlockMakeData *data) { v3s16 p = v3s16(x,y,z) + g_27dirs[i]; u32 vi = vmanip.m_area.index(p); - if(vmanip.m_data[vi].getContent() == LEGN(ndef, "CONTENT_STONE")) + if(vmanip.m_data[vi].getContent() == c_stone) if(mineralrandom.next()%8 == 0) vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_MESE")); } @@ -1781,7 +1801,7 @@ void make_block(BlockMakeData *data) { v3s16 p = v3s16(x,y,z) + g_27dirs[i]; u32 vi = vmanip.m_area.index(p); - if(vmanip.m_data[vi].getContent() == LEGN(ndef, "CONTENT_STONE")) + if(vmanip.m_data[vi].getContent() == c_stone) if(mineralrandom.next()%8 == 0) vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_COAL); } @@ -1807,7 +1827,7 @@ void make_block(BlockMakeData *data) { v3s16 p = v3s16(x,y,z) + g_27dirs[i]; u32 vi = vmanip.m_area.index(p); - if(vmanip.m_data[vi].getContent() == LEGN(ndef, "CONTENT_STONE")) + if(vmanip.m_data[vi].getContent() == c_stone) if(mineralrandom.next()%8 == 0) vmanip.m_data[vi] = MapNode(LEGN(ndef, "CONTENT_STONE"), MINERAL_IRON); } @@ -1830,24 +1850,24 @@ void make_block(BlockMakeData *data) u32 i = vmanip.m_area.index(v3s16(p2d.X, node_max.Y, p2d.Y)); for(s16 y=node_max.Y; y>=node_min.Y; y--) { - if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_STONE")) + if(vmanip.m_data[i].getContent() == c_stone) { if(noisebuf_ground_crumbleness.get(x,y,z) > 1.3) { if(noisebuf_ground_wetness.get(x,y,z) > 0.0) - vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_MUD")); + vmanip.m_data[i] = n_dirt; else - vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_SAND")); + vmanip.m_data[i] = n_sand; } else if(noisebuf_ground_crumbleness.get(x,y,z) > 0.7) { if(noisebuf_ground_wetness.get(x,y,z) < -0.6) - vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_GRAVEL")); + vmanip.m_data[i] = n_gravel; } else if(noisebuf_ground_crumbleness.get(x,y,z) < -3.0 + MYMIN(0.1 * sqrt((float)MYMAX(0, -y)), 1.5)) { - vmanip.m_data[i] = MapNode(LEGN(ndef, "CONTENT_LAVASOURCE")); + vmanip.m_data[i] = n_lava_source; for(s16 x1=-1; x1<=1; x1++) for(s16 y1=-1; y1<=1; y1++) for(s16 z1=-1; z1<=1; z1++) @@ -1894,7 +1914,7 @@ void make_block(BlockMakeData *data) { if(vmanip.m_data[i].getContent() == CONTENT_AIR) vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON_PRESERVE; - else if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_WATERSOURCE")) + else if(vmanip.m_data[i].getContent() == c_water_source) vmanip.m_flags[i] |= VMANIP_FLAG_DUNGEON_PRESERVE; data->vmanip->m_area.add_y(em, i, -1); } @@ -1925,11 +1945,11 @@ void make_block(BlockMakeData *data) double d = noise3d_perlin((float)x/2.5, (float)y/2.5,(float)z/2.5, blockseed, 2, 1.4); - if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_COBBLE")) + if(vmanip.m_data[i].getContent() == c_cobble) { if(d < wetness/3.0) { - vmanip.m_data[i].setContent(LEGN(ndef, "CONTENT_MOSSYCOBBLE")); + vmanip.m_data[i].setContent(c_mossycobble); } } /*else if(vmanip.m_flags[i] & VMANIP_FLAG_DUNGEON_INSIDE) @@ -1972,7 +1992,7 @@ void make_block(BlockMakeData *data) { if(water_found == false) { - if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_WATERSOURCE")) + if(vmanip.m_data[i].getContent() == c_water_source) { v3s16 p = v3s16(p2d.X, y, p2d.Y); data->transforming_liquid.push_back(p); @@ -1984,7 +2004,7 @@ void make_block(BlockMakeData *data) // This can be done because water_found can only // turn to true and end up here after going through // a single block. - if(vmanip.m_data[i+1].getContent() != LEGN(ndef, "CONTENT_WATERSOURCE")) + if(vmanip.m_data[i+1].getContent() != c_water_source) { v3s16 p = v3s16(p2d.X, y+1, p2d.Y); data->transforming_liquid.push_back(p); @@ -2027,16 +2047,16 @@ void make_block(BlockMakeData *data) u32 i = vmanip.m_area.index(v3s16(p2d.X, start_y, p2d.Y)); for(s16 y=start_y; y>=node_min.Y-3; y--) { - if(vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_WATERSOURCE")) + if(vmanip.m_data[i].getContent() == c_water_source) water_detected = true; if(vmanip.m_data[i].getContent() == CONTENT_AIR) air_detected = true; - if((vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_STONE") - || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_GRASS") - || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_MUD") - || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_SAND") - || vmanip.m_data[i].getContent() == LEGN(ndef, "CONTENT_GRAVEL") + if((vmanip.m_data[i].getContent() == c_stone + || vmanip.m_data[i].getContent() == c_dirt_with_grass + || vmanip.m_data[i].getContent() == c_dirt + || vmanip.m_data[i].getContent() == c_sand + || vmanip.m_data[i].getContent() == c_gravel ) && (air_detected || water_detected)) { if(current_depth == 0 && y <= WATER_LEVEL+2 @@ -2127,7 +2147,7 @@ void make_block(BlockMakeData *data) { u32 i = data->vmanip->m_area.index(p); MapNode *n = &data->vmanip->m_data[i]; - if(n->getContent() != CONTENT_AIR && n->getContent() != LEGN(ndef, "CONTENT_WATERSOURCE") && n->getContent() != CONTENT_IGNORE) + if(n->getContent() != CONTENT_AIR && n->getContent() != c_water_source && n->getContent() != CONTENT_IGNORE) { found = true; break; @@ -2141,17 +2161,17 @@ void make_block(BlockMakeData *data) u32 i = data->vmanip->m_area.index(p); MapNode *n = &data->vmanip->m_data[i]; - if(n->getContent() != LEGN(ndef, "CONTENT_MUD") && n->getContent() != LEGN(ndef, "CONTENT_GRASS") && n->getContent() != LEGN(ndef, "CONTENT_SAND")) + if(n->getContent() != c_dirt && n->getContent() != c_dirt_with_grass && n->getContent() != c_sand) continue; // Papyrus grows only on mud and in water - if(n->getContent() == LEGN(ndef, "CONTENT_MUD") && y <= WATER_LEVEL) + if(n->getContent() == c_dirt && y <= WATER_LEVEL) { p.Y++; make_papyrus(vmanip, p, ndef); } // Trees grow only on mud and grass, on land - else if((n->getContent() == LEGN(ndef, "CONTENT_MUD") || n->getContent() == LEGN(ndef, "CONTENT_GRASS")) && y > WATER_LEVEL + 2) + else if((n->getContent() == c_dirt || n->getContent() == LEGN(ndef, "CONTENT_GRASS")) && y > WATER_LEVEL + 2) { p.Y++; //if(surface_humidity_2d(data->seed, v2s16(x, y)) < 0.5) @@ -2170,7 +2190,7 @@ void make_block(BlockMakeData *data) make_jungletree(vmanip, p, ndef); } // Cactii grow only on sand, on land - else if(n->getContent() == LEGN(ndef, "CONTENT_SAND") && y > WATER_LEVEL + 2) + else if(n->getContent() == c_sand && y > WATER_LEVEL + 2) { p.Y++; make_cactus(vmanip, p, ndef); |