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author | paramat <paramat@users.noreply.github.com> | 2017-07-28 03:31:11 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-07-30 18:40:55 +0100 |
commit | b20d01a3f19ea7ad1e788077af1ed5769648e3a1 (patch) | |
tree | 2d30ee6e8771bfddeb5140e4304e03795ef81190 /src/mapgen.h | |
parent | 238d752fa3021fa7294a4df79bfa0b8a46f4a018 (diff) | |
download | minetest-b20d01a3f19ea7ad1e788077af1ed5769648e3a1.tar.gz minetest-b20d01a3f19ea7ad1e788077af1ed5769648e3a1.tar.bz2 minetest-b20d01a3f19ea7ad1e788077af1ed5769648e3a1.zip |
Dungeons: Use biome 'node_stone' if normal stone types not detected
Construct dungeons from the node defined as biome 'node_stone' if
'mapgen_stone', 'mapgen_desert_stone' and 'mapgen_sandstone' are not
detected.
Feature long-intended by kwolekr/hmmmm and present in code as a TODO.
Diffstat (limited to 'src/mapgen.h')
-rw-r--r-- | src/mapgen.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mapgen.h b/src/mapgen.h index 7f4b76c3e..931622d3c 100644 --- a/src/mapgen.h +++ b/src/mapgen.h @@ -79,11 +79,11 @@ enum GenNotifyType { NUM_GENNOTIFY_TYPES }; -// TODO(hmmmm/paramat): make stone type selection dynamic enum MgStoneType { MGSTONE_STONE, MGSTONE_DESERT_STONE, MGSTONE_SANDSTONE, + MGSTONE_OTHER, }; struct GenNotifyEvent { @@ -250,8 +250,10 @@ public: virtual void generateCaves(s16 max_stone_y, s16 large_cave_depth); virtual bool generateCaverns(s16 max_stone_y); - virtual void generateDungeons(s16 max_stone_y, MgStoneType stone_type); - virtual MgStoneType generateBiomes(s16 biome_zero_level = 0); + virtual void generateDungeons(s16 max_stone_y, + MgStoneType stone_type, content_t biome_stone); + virtual void generateBiomes(MgStoneType *mgstone_type, + content_t *biome_stone, s16 biome_zero_level); virtual void dustTopNodes(); protected: |