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author | Loic Blot <loic.blot@unix-experience.fr> | 2018-03-09 08:49:00 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2018-03-09 23:27:26 +0100 |
commit | 12d1e4ff0486f86ae20051daa1135dc7db366023 (patch) | |
tree | 20505a9d8b05540cbdcb8faf2da9e4542126e9fe /src/mapgen/mapgen.cpp | |
parent | 3b27cf30d99a5b4e82677c253bee269574edbaa0 (diff) | |
download | minetest-12d1e4ff0486f86ae20051daa1135dc7db366023.tar.gz minetest-12d1e4ff0486f86ae20051daa1135dc7db366023.tar.bz2 minetest-12d1e4ff0486f86ae20051daa1135dc7db366023.zip |
VoxelArea: add_{x,y,z,p} must be static
Fix some documentations issues
Use getNodeNoCheck(v3s16, ...) in some cases instead of getNodeNoCheck(x, y, z, ...)
Diffstat (limited to 'src/mapgen/mapgen.cpp')
-rw-r--r-- | src/mapgen/mapgen.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mapgen/mapgen.cpp b/src/mapgen/mapgen.cpp index a39e29004..078d6c486 100644 --- a/src/mapgen/mapgen.cpp +++ b/src/mapgen/mapgen.cpp @@ -238,7 +238,7 @@ s16 Mapgen::findGroundLevelFull(v2s16 p2d) if (ndef->get(n).walkable) break; - vm->m_area.add_y(em, i, -1); + VoxelArea::add_y(em, i, -1); } return (y >= y_nodes_min) ? y : y_nodes_min - 1; } @@ -256,7 +256,7 @@ s16 Mapgen::findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax) if (ndef->get(n).walkable) break; - vm->m_area.add_y(em, i, -1); + VoxelArea::add_y(em, i, -1); } return (y >= ymin) ? y : -MAX_MAP_GENERATION_LIMIT; } @@ -277,7 +277,7 @@ s16 Mapgen::findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax) if (ndef->get(n).isLiquid()) break; - vm->m_area.add_y(em, i, -1); + VoxelArea::add_y(em, i, -1); } return (y >= ymin) ? y : -MAX_MAP_GENERATION_LIMIT; } @@ -309,7 +309,7 @@ void Mapgen::getSurfaces(v2s16 p2d, s16 ymin, s16 ymax, u32 vi = vm->m_area.index(p2d.X, ymax, p2d.Y); MapNode mn_max = vm->m_data[vi]; bool walkable_above = ndef->get(mn_max).walkable; - vm->m_area.add_y(em, vi, -1); + VoxelArea::add_y(em, vi, -1); for (s16 y = ymax - 1; y >= ymin; y--) { MapNode mn = vm->m_data[vi]; @@ -321,7 +321,7 @@ void Mapgen::getSurfaces(v2s16 p2d, s16 ymin, s16 ymax, ceilings.push_back(y + 1); } - vm->m_area.add_y(em, vi, -1); + VoxelArea::add_y(em, vi, -1); walkable_above = is_walkable; } } @@ -330,28 +330,28 @@ void Mapgen::getSurfaces(v2s16 p2d, s16 ymin, s16 ymax, inline bool Mapgen::isLiquidHorizontallyFlowable(u32 vi, v3s16 em) { u32 vi_neg_x = vi; - vm->m_area.add_x(em, vi_neg_x, -1); + VoxelArea::add_x(em, vi_neg_x, -1); if (vm->m_data[vi_neg_x].getContent() != CONTENT_IGNORE) { const ContentFeatures &c_nx = ndef->get(vm->m_data[vi_neg_x]); if (c_nx.floodable && !c_nx.isLiquid()) return true; } u32 vi_pos_x = vi; - vm->m_area.add_x(em, vi_pos_x, +1); + VoxelArea::add_x(em, vi_pos_x, +1); if (vm->m_data[vi_pos_x].getContent() != CONTENT_IGNORE) { const ContentFeatures &c_px = ndef->get(vm->m_data[vi_pos_x]); if (c_px.floodable && !c_px.isLiquid()) return true; } u32 vi_neg_z = vi; - vm->m_area.add_z(em, vi_neg_z, -1); + VoxelArea::add_z(em, vi_neg_z, -1); if (vm->m_data[vi_neg_z].getContent() != CONTENT_IGNORE) { const ContentFeatures &c_nz = ndef->get(vm->m_data[vi_neg_z]); if (c_nz.floodable && !c_nz.isLiquid()) return true; } u32 vi_pos_z = vi; - vm->m_area.add_z(em, vi_pos_z, +1); + VoxelArea::add_z(em, vi_pos_z, +1); if (vm->m_data[vi_pos_z].getContent() != CONTENT_IGNORE) { const ContentFeatures &c_pz = ndef->get(vm->m_data[vi_pos_z]); if (c_pz.floodable && !c_pz.isLiquid()) @@ -395,7 +395,7 @@ void Mapgen::updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nm } else { // This is the topmost node below a liquid column u32 vi_above = vi; - vm->m_area.add_y(em, vi_above, 1); + VoxelArea::add_y(em, vi_above, 1); if (!waspushed && (ndef->get(vm->m_data[vi]).floodable || (!waschecked && isLiquidHorizontallyFlowable(vi_above, em)))) { // Push back the lowest node in the column which is one @@ -406,7 +406,7 @@ void Mapgen::updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nm wasliquid = isliquid; wasignored = isignored; - vm->m_area.add_y(em, vi, -1); + VoxelArea::add_y(em, vi, -1); } } } @@ -502,14 +502,14 @@ void Mapgen::propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow) propagate_shadow) { continue; } - vm->m_area.add_y(em, i, -1); + VoxelArea::add_y(em, i, -1); for (int y = a.MaxEdge.Y; y >= a.MinEdge.Y; y--) { MapNode &n = vm->m_data[i]; if (!ndef->get(n).sunlight_propagates) break; n.param1 = LIGHT_SUN; - vm->m_area.add_y(em, i, -1); + VoxelArea::add_y(em, i, -1); } } } @@ -773,7 +773,7 @@ void MapgenBasic::generateBiomes(MgStoneType *mgstone_type, water_above = false; } - vm->m_area.add_y(em, vi, -1); + VoxelArea::add_y(em, vi, -1); } } @@ -820,7 +820,7 @@ void MapgenBasic::dustTopNodes() if (vm->m_data[vi].getContent() != CONTENT_AIR) break; - vm->m_area.add_y(em, vi, -1); + VoxelArea::add_y(em, vi, -1); } content_t c = vm->m_data[vi].getContent(); @@ -834,7 +834,7 @@ void MapgenBasic::dustTopNodes() dtype == NDT_GLASSLIKE_FRAMED || dtype == NDT_ALLFACES) && ndef->get(c).walkable && c != biome->c_dust) { - vm->m_area.add_y(em, vi, 1); + VoxelArea::add_y(em, vi, 1); vm->m_data[vi] = MapNode(biome->c_dust); } } |