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authorParamat <paramat@users.noreply.github.com>2020-08-05 05:00:00 +0100
committerGitHub <noreply@github.com>2020-08-05 05:00:00 +0100
commitf92a393f6f949377b1d78630a8f7d24e78e6ff9d (patch)
treea55152e5cd012f64e173fbe668425bfa3cb157cd /src/mapgen/mapgen_flat.h
parent93ecc589bc49a80187705f6e06df23a71263d3d7 (diff)
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Mapgen Flat: Add caverns, disabled by default (#9913)
Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
Diffstat (limited to 'src/mapgen/mapgen_flat.h')
-rw-r--r--src/mapgen/mapgen_flat.h22
1 files changed, 14 insertions, 8 deletions
diff --git a/src/mapgen/mapgen_flat.h b/src/mapgen/mapgen_flat.h
index 4902a802c..4b46aff27 100644
--- a/src/mapgen/mapgen_flat.h
+++ b/src/mapgen/mapgen_flat.h
@@ -1,7 +1,7 @@
/*
Minetest
-Copyright (C) 2015-2018 paramat
-Copyright (C) 2015-2018 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2015-2020 paramat
+Copyright (C) 2015-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
@@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
/////// Mapgen Flat flags
#define MGFLAT_LAKES 0x01
#define MGFLAT_HILLS 0x02
+#define MGFLAT_CAVERNS 0x04
class BiomeManager;
@@ -33,22 +34,27 @@ extern FlagDesc flagdesc_mapgen_flat[];
struct MapgenFlatParams : public MapgenParams
{
s16 ground_level = 8;
- s16 large_cave_depth = -33;
+ float lake_threshold = -0.45f;
+ float lake_steepness = 48.0f;
+ float hill_threshold = 0.45f;
+ float hill_steepness = 64.0f;
+
+ float cave_width = 0.09f;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
u16 large_cave_num_max = 2;
+ s16 large_cave_depth = -33;
float large_cave_flooded = 0.5f;
- float cave_width = 0.09f;
- float lake_threshold = -0.45f;
- float lake_steepness = 48.0f;
- float hill_threshold = 0.45f;
- float hill_steepness = 64.0f;
+ s16 cavern_limit = -256;
+ s16 cavern_taper = 256;
+ float cavern_threshold = 0.7f;
s16 dungeon_ymin = -31000;
s16 dungeon_ymax = 31000;
NoiseParams np_terrain;
NoiseParams np_filler_depth;
+ NoiseParams np_cavern;
NoiseParams np_cave1;
NoiseParams np_cave2;
NoiseParams np_dungeons;