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authorparamat <paramat@users.noreply.github.com>2018-02-17 17:43:13 +0000
committerparamat <mat.gregory@virginmedia.com>2018-02-20 15:25:37 +0000
commit2bc7c5ff93859489c57c055cafb4d75146e062b3 (patch)
treeb28fda78d419826b29784b0e809846fb2c027f10 /src/mapgen/mapgen_flat.h
parent0f015b28a30f77e006528a36c8d5b7705b0d6423 (diff)
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Dungeons: Add Y limits in all mapgens
Preserve the upper limit used in mgvalleys.
Diffstat (limited to 'src/mapgen/mapgen_flat.h')
-rw-r--r--src/mapgen/mapgen_flat.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mapgen/mapgen_flat.h b/src/mapgen/mapgen_flat.h
index ad7c149a3..d8ec9f126 100644
--- a/src/mapgen/mapgen_flat.h
+++ b/src/mapgen/mapgen_flat.h
@@ -41,6 +41,9 @@ struct MapgenFlatParams : public MapgenParams
float lake_steepness = 48.0f;
float hill_threshold = 0.45f;
float hill_steepness = 64.0f;
+ s16 dungeon_ymin = -31000;
+ s16 dungeon_ymax = 31000;
+
NoiseParams np_terrain;
NoiseParams np_filler_depth;
NoiseParams np_cave1;
@@ -72,5 +75,8 @@ private:
float lake_steepness;
float hill_threshold;
float hill_steepness;
+ s16 dungeon_ymin;
+ s16 dungeon_ymax;
+
Noise *noise_terrain;
};