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authorLoic Blot <loic.blot@unix-experience.fr>2018-03-09 08:49:00 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-03-09 23:27:26 +0100
commit12d1e4ff0486f86ae20051daa1135dc7db366023 (patch)
tree20505a9d8b05540cbdcb8faf2da9e4542126e9fe /src/mapgen/mapgen_v7.cpp
parent3b27cf30d99a5b4e82677c253bee269574edbaa0 (diff)
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VoxelArea: add_{x,y,z,p} must be static
Fix some documentations issues Use getNodeNoCheck(v3s16, ...) in some cases instead of getNodeNoCheck(x, y, z, ...)
Diffstat (limited to 'src/mapgen/mapgen_v7.cpp')
-rw-r--r--src/mapgen/mapgen_v7.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mapgen/mapgen_v7.cpp b/src/mapgen/mapgen_v7.cpp
index 252469457..2c50be96c 100644
--- a/src/mapgen/mapgen_v7.cpp
+++ b/src/mapgen/mapgen_v7.cpp
@@ -539,7 +539,7 @@ int MapgenV7::generateTerrain()
vm->m_data[vi] = n_air;
}
}
- vm->m_area.add_y(em, vi, 1);
+ VoxelArea::add_y(em, vi, 1);
index3d += ystride;
}
}