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authorVitaliy <silverunicorn2011@yandex.ru>2017-11-09 01:56:20 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-11-08 23:56:20 +0100
commit20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch)
tree67378802190117d8271b3b6d489a92bcb16203b7 /src/mapgen/mg_ore.cpp
parentfc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff)
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Move files to subdirectories (#6599)
* Move files around
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diff --git a/src/mapgen/mg_ore.cpp b/src/mapgen/mg_ore.cpp
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+/*
+Minetest
+Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2015-2017 paramat
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "mg_ore.h"
+#include "mapgen.h"
+#include "noise.h"
+#include "map.h"
+#include "log.h"
+#include "util/numeric.h"
+#include <algorithm>
+
+
+FlagDesc flagdesc_ore[] = {
+ {"absheight", OREFLAG_ABSHEIGHT}, // Non-functional
+ {"puff_cliffs", OREFLAG_PUFF_CLIFFS},
+ {"puff_additive_composition", OREFLAG_PUFF_ADDITIVE},
+ {NULL, 0}
+};
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+OreManager::OreManager(IGameDef *gamedef) :
+ ObjDefManager(gamedef, OBJDEF_ORE)
+{
+}
+
+
+size_t OreManager::placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
+{
+ size_t nplaced = 0;
+
+ for (size_t i = 0; i != m_objects.size(); i++) {
+ Ore *ore = (Ore *)m_objects[i];
+ if (!ore)
+ continue;
+
+ nplaced += ore->placeOre(mg, blockseed, nmin, nmax);
+ blockseed++;
+ }
+
+ return nplaced;
+}
+
+
+void OreManager::clear()
+{
+ for (ObjDef *object : m_objects) {
+ Ore *ore = (Ore *) object;
+ delete ore;
+ }
+ m_objects.clear();
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+Ore::~Ore()
+{
+ delete noise;
+}
+
+
+void Ore::resolveNodeNames()
+{
+ getIdFromNrBacklog(&c_ore, "", CONTENT_AIR);
+ getIdsFromNrBacklog(&c_wherein);
+}
+
+
+size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
+{
+ if (nmin.Y > y_max || nmax.Y < y_min)
+ return 0;
+
+ int actual_ymin = MYMAX(nmin.Y, y_min);
+ int actual_ymax = MYMIN(nmax.Y, y_max);
+ if (clust_size >= actual_ymax - actual_ymin + 1)
+ return 0;
+
+ nmin.Y = actual_ymin;
+ nmax.Y = actual_ymax;
+ generate(mg->vm, mg->seed, blockseed, nmin, nmax, mg->biomemap);
+
+ return 1;
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+void OreScatter::generate(MMVManip *vm, int mapseed, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, u8 *biomemap)
+{
+ PcgRandom pr(blockseed);
+ MapNode n_ore(c_ore, 0, ore_param2);
+
+ u32 sizex = (nmax.X - nmin.X + 1);
+ u32 volume = (nmax.X - nmin.X + 1) *
+ (nmax.Y - nmin.Y + 1) *
+ (nmax.Z - nmin.Z + 1);
+ u32 csize = clust_size;
+ u32 cvolume = csize * csize * csize;
+ u32 nclusters = volume / clust_scarcity;
+
+ for (u32 i = 0; i != nclusters; i++) {
+ int x0 = pr.range(nmin.X, nmax.X - csize + 1);
+ int y0 = pr.range(nmin.Y, nmax.Y - csize + 1);
+ int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
+
+ if ((flags & OREFLAG_USE_NOISE) &&
+ (NoisePerlin3D(&np, x0, y0, z0, mapseed) < nthresh))
+ continue;
+
+ if (biomemap && !biomes.empty()) {
+ u32 index = sizex * (z0 - nmin.Z) + (x0 - nmin.X);
+ std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
+ if (it == biomes.end())
+ continue;
+ }
+
+ for (u32 z1 = 0; z1 != csize; z1++)
+ for (u32 y1 = 0; y1 != csize; y1++)
+ for (u32 x1 = 0; x1 != csize; x1++) {
+ if (pr.range(1, cvolume) > clust_num_ores)
+ continue;
+
+ u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ vm->m_data[i] = n_ore;
+ }
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+void OreSheet::generate(MMVManip *vm, int mapseed, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, u8 *biomemap)
+{
+ PcgRandom pr(blockseed + 4234);
+ MapNode n_ore(c_ore, 0, ore_param2);
+
+ u16 max_height = column_height_max;
+ int y_start_min = nmin.Y + max_height;
+ int y_start_max = nmax.Y - max_height;
+
+ int y_start = y_start_min < y_start_max ?
+ pr.range(y_start_min, y_start_max) :
+ (y_start_min + y_start_max) / 2;
+
+ if (!noise) {
+ int sx = nmax.X - nmin.X + 1;
+ int sz = nmax.Z - nmin.Z + 1;
+ noise = new Noise(&np, 0, sx, sz);
+ }
+ noise->seed = mapseed + y_start;
+ noise->perlinMap2D(nmin.X, nmin.Z);
+
+ size_t index = 0;
+ for (int z = nmin.Z; z <= nmax.Z; z++)
+ for (int x = nmin.X; x <= nmax.X; x++, index++) {
+ float noiseval = noise->result[index];
+ if (noiseval < nthresh)
+ continue;
+
+ if (biomemap && !biomes.empty()) {
+ std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
+ if (it == biomes.end())
+ continue;
+ }
+
+ u16 height = pr.range(column_height_min, column_height_max);
+ int ymidpoint = y_start + noiseval;
+ int y0 = MYMAX(nmin.Y, ymidpoint - height * (1 - column_midpoint_factor));
+ int y1 = MYMIN(nmax.Y, y0 + height - 1);
+
+ for (int y = y0; y <= y1; y++) {
+ u32 i = vm->m_area.index(x, y, z);
+ if (!vm->m_area.contains(i))
+ continue;
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ vm->m_data[i] = n_ore;
+ }
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+OrePuff::~OrePuff()
+{
+ delete noise_puff_top;
+ delete noise_puff_bottom;
+}
+
+
+void OrePuff::generate(MMVManip *vm, int mapseed, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, u8 *biomemap)
+{
+ PcgRandom pr(blockseed + 4234);
+ MapNode n_ore(c_ore, 0, ore_param2);
+
+ int y_start = pr.range(nmin.Y, nmax.Y);
+
+ if (!noise) {
+ int sx = nmax.X - nmin.X + 1;
+ int sz = nmax.Z - nmin.Z + 1;
+ noise = new Noise(&np, 0, sx, sz);
+ noise_puff_top = new Noise(&np_puff_top, 0, sx, sz);
+ noise_puff_bottom = new Noise(&np_puff_bottom, 0, sx, sz);
+ }
+
+ noise->seed = mapseed + y_start;
+ noise->perlinMap2D(nmin.X, nmin.Z);
+ bool noise_generated = false;
+
+ size_t index = 0;
+ for (int z = nmin.Z; z <= nmax.Z; z++)
+ for (int x = nmin.X; x <= nmax.X; x++, index++) {
+ float noiseval = noise->result[index];
+ if (noiseval < nthresh)
+ continue;
+
+ if (biomemap && !biomes.empty()) {
+ std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
+ if (it == biomes.end())
+ continue;
+ }
+
+ if (!noise_generated) {
+ noise_generated = true;
+ noise_puff_top->perlinMap2D(nmin.X, nmin.Z);
+ noise_puff_bottom->perlinMap2D(nmin.X, nmin.Z);
+ }
+
+ float ntop = noise_puff_top->result[index];
+ float nbottom = noise_puff_bottom->result[index];
+
+ if (!(flags & OREFLAG_PUFF_CLIFFS)) {
+ float ndiff = noiseval - nthresh;
+ if (ndiff < 1.0f) {
+ ntop *= ndiff;
+ nbottom *= ndiff;
+ }
+ }
+
+ int ymid = y_start;
+ int y0 = ymid - nbottom;
+ int y1 = ymid + ntop;
+
+ if ((flags & OREFLAG_PUFF_ADDITIVE) && (y0 > y1))
+ SWAP(int, y0, y1);
+
+ for (int y = y0; y <= y1; y++) {
+ u32 i = vm->m_area.index(x, y, z);
+ if (!vm->m_area.contains(i))
+ continue;
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ vm->m_data[i] = n_ore;
+ }
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+void OreBlob::generate(MMVManip *vm, int mapseed, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, u8 *biomemap)
+{
+ PcgRandom pr(blockseed + 2404);
+ MapNode n_ore(c_ore, 0, ore_param2);
+
+ u32 sizex = (nmax.X - nmin.X + 1);
+ u32 volume = (nmax.X - nmin.X + 1) *
+ (nmax.Y - nmin.Y + 1) *
+ (nmax.Z - nmin.Z + 1);
+ u32 csize = clust_size;
+ u32 nblobs = volume / clust_scarcity;
+
+ if (!noise)
+ noise = new Noise(&np, mapseed, csize, csize, csize);
+
+ for (u32 i = 0; i != nblobs; i++) {
+ int x0 = pr.range(nmin.X, nmax.X - csize + 1);
+ int y0 = pr.range(nmin.Y, nmax.Y - csize + 1);
+ int z0 = pr.range(nmin.Z, nmax.Z - csize + 1);
+
+ if (biomemap && !biomes.empty()) {
+ u32 bmapidx = sizex * (z0 - nmin.Z) + (x0 - nmin.X);
+ std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[bmapidx]);
+ if (it == biomes.end())
+ continue;
+ }
+
+ bool noise_generated = false;
+ noise->seed = blockseed + i;
+
+ size_t index = 0;
+ for (u32 z1 = 0; z1 != csize; z1++)
+ for (u32 y1 = 0; y1 != csize; y1++)
+ for (u32 x1 = 0; x1 != csize; x1++, index++) {
+ u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ // Lazily generate noise only if there's a chance of ore being placed
+ // This simple optimization makes calls 6x faster on average
+ if (!noise_generated) {
+ noise_generated = true;
+ noise->perlinMap3D(x0, y0, z0);
+ }
+
+ float noiseval = noise->result[index];
+
+ float xdist = (s32)x1 - (s32)csize / 2;
+ float ydist = (s32)y1 - (s32)csize / 2;
+ float zdist = (s32)z1 - (s32)csize / 2;
+
+ noiseval -= (sqrt(xdist * xdist + ydist * ydist + zdist * zdist) / csize);
+
+ if (noiseval < nthresh)
+ continue;
+
+ vm->m_data[i] = n_ore;
+ }
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+OreVein::~OreVein()
+{
+ delete noise2;
+}
+
+
+void OreVein::generate(MMVManip *vm, int mapseed, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, u8 *biomemap)
+{
+ PcgRandom pr(blockseed + 520);
+ MapNode n_ore(c_ore, 0, ore_param2);
+
+ u32 sizex = (nmax.X - nmin.X + 1);
+
+ if (!noise) {
+ int sx = nmax.X - nmin.X + 1;
+ int sy = nmax.Y - nmin.Y + 1;
+ int sz = nmax.Z - nmin.Z + 1;
+ noise = new Noise(&np, mapseed, sx, sy, sz);
+ noise2 = new Noise(&np, mapseed + 436, sx, sy, sz);
+ }
+ bool noise_generated = false;
+
+ size_t index = 0;
+ for (int z = nmin.Z; z <= nmax.Z; z++)
+ for (int y = nmin.Y; y <= nmax.Y; y++)
+ for (int x = nmin.X; x <= nmax.X; x++, index++) {
+ u32 i = vm->m_area.index(x, y, z);
+ if (!vm->m_area.contains(i))
+ continue;
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ if (biomemap && !biomes.empty()) {
+ u32 bmapidx = sizex * (z - nmin.Z) + (x - nmin.X);
+ std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[bmapidx]);
+ if (it == biomes.end())
+ continue;
+ }
+
+ // Same lazy generation optimization as in OreBlob
+ if (!noise_generated) {
+ noise_generated = true;
+ noise->perlinMap3D(nmin.X, nmin.Y, nmin.Z);
+ noise2->perlinMap3D(nmin.X, nmin.Y, nmin.Z);
+ }
+
+ // randval ranges from -1..1
+ float randval = (float)pr.next() / (pr.RANDOM_RANGE / 2) - 1.f;
+ float noiseval = contour(noise->result[index]);
+ float noiseval2 = contour(noise2->result[index]);
+ if (noiseval * noiseval2 + randval * random_factor < nthresh)
+ continue;
+
+ vm->m_data[i] = n_ore;
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+OreStratum::~OreStratum()
+{
+ delete noise_stratum_thickness;
+}
+
+
+void OreStratum::generate(MMVManip *vm, int mapseed, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, u8 *biomemap)
+{
+ PcgRandom pr(blockseed + 4234);
+ MapNode n_ore(c_ore, 0, ore_param2);
+
+ if (flags & OREFLAG_USE_NOISE) {
+ if (!(noise && noise_stratum_thickness)) {
+ int sx = nmax.X - nmin.X + 1;
+ int sz = nmax.Z - nmin.Z + 1;
+ noise = new Noise(&np, 0, sx, sz);
+ noise_stratum_thickness = new Noise(&np_stratum_thickness, 0, sx, sz);
+ }
+ noise->perlinMap2D(nmin.X, nmin.Z);
+ noise_stratum_thickness->perlinMap2D(nmin.X, nmin.Z);
+ }
+
+ size_t index = 0;
+
+ for (int z = nmin.Z; z <= nmax.Z; z++)
+ for (int x = nmin.X; x <= nmax.X; x++, index++) {
+ if (biomemap && !biomes.empty()) {
+ std::unordered_set<u8>::const_iterator it = biomes.find(biomemap[index]);
+ if (it == biomes.end())
+ continue;
+ }
+
+ int y0;
+ int y1;
+
+ if (flags & OREFLAG_USE_NOISE) {
+ float nmid = noise->result[index];
+ float nhalfthick = noise_stratum_thickness->result[index] / 2.0f;
+ y0 = MYMAX(nmin.Y, nmid - nhalfthick);
+ y1 = MYMIN(nmax.Y, nmid + nhalfthick);
+ } else {
+ y0 = nmin.Y;
+ y1 = nmax.Y;
+ }
+
+ for (int y = y0; y <= y1; y++) {
+ if (pr.range(1, clust_scarcity) != 1)
+ continue;
+
+ u32 i = vm->m_area.index(x, y, z);
+ if (!vm->m_area.contains(i))
+ continue;
+ if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
+ continue;
+
+ vm->m_data[i] = n_ore;
+ }
+ }
+}