aboutsummaryrefslogtreecommitdiff
path: root/src/mapgen
diff options
context:
space:
mode:
authorParamat <paramat@users.noreply.github.com>2018-04-05 17:21:41 +0100
committerGitHub <noreply@github.com>2018-04-05 17:21:41 +0100
commit32d456bd2d4dda50f77c01c702d1b5a5ff26134b (patch)
tree5f70367cacdc3901d3a9746563aad5ed3b3054c4 /src/mapgen
parent077f231111082272359a916c3e41049aaf699151 (diff)
downloadminetest-32d456bd2d4dda50f77c01c702d1b5a5ff26134b.tar.gz
minetest-32d456bd2d4dda50f77c01c702d1b5a5ff26134b.tar.bz2
minetest-32d456bd2d4dda50f77c01c702d1b5a5ff26134b.zip
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Add 'node_cave_liquid' as a new field in biome registration. If field is absent cave liquids fall back to classic behaviour.
Diffstat (limited to 'src/mapgen')
-rw-r--r--src/mapgen/cavegen.cpp24
-rw-r--r--src/mapgen/cavegen.h4
-rw-r--r--src/mapgen/mapgen.cpp5
-rw-r--r--src/mapgen/mapgen_valleys.cpp5
-rw-r--r--src/mapgen/mg_biome.cpp2
-rw-r--r--src/mapgen/mg_biome.h1
6 files changed, 31 insertions, 10 deletions
diff --git a/src/mapgen/cavegen.cpp b/src/mapgen/cavegen.cpp
index 6f571ba1f..a54d5139d 100644
--- a/src/mapgen/cavegen.cpp
+++ b/src/mapgen/cavegen.cpp
@@ -279,7 +279,8 @@ CavesRandomWalk::CavesRandomWalk(
int water_level,
content_t water_source,
content_t lava_source,
- int lava_depth)
+ int lava_depth,
+ BiomeGen *biomegen)
{
assert(ndef);
@@ -289,6 +290,7 @@ CavesRandomWalk::CavesRandomWalk(
this->water_level = water_level;
this->np_caveliquids = &nparams_caveliquids;
this->lava_depth = lava_depth;
+ this->bmgn = biomegen;
c_water_source = water_source;
if (c_water_source == CONTENT_IGNORE)
@@ -495,10 +497,22 @@ void CavesRandomWalk::carveRoute(v3f vec, float f, bool randomize_xz)
v3s16 startp(orp.X, orp.Y, orp.Z);
startp += of;
- float nval = NoisePerlin3D(np_caveliquids, startp.X,
- startp.Y, startp.Z, seed);
- MapNode liquidnode = (nval < 0.40f && node_max.Y < lava_depth) ?
- lavanode : waternode;
+ // Get biome at 'startp', use 'node_cave_liquid' if stated, otherwise
+ // fallback to classic behaviour.
+ MapNode liquidnode = CONTENT_IGNORE;
+
+ if (bmgn) {
+ Biome *biome = (Biome *)bmgn->calcBiomeAtPoint(startp);
+ if (biome->c_cave_liquid != CONTENT_IGNORE)
+ liquidnode = biome->c_cave_liquid;
+ }
+
+ if (liquidnode == CONTENT_IGNORE) {
+ float nval = NoisePerlin3D(np_caveliquids, startp.X,
+ startp.Y, startp.Z, seed);
+ liquidnode = (nval < 0.40f && node_max.Y < lava_depth) ?
+ lavanode : waternode;
+ }
v3f fp = orp + vec * f;
fp.X += 0.1f * ps->range(-10, 10);
diff --git a/src/mapgen/cavegen.h b/src/mapgen/cavegen.h
index 871ef3bcf..ff2923dc4 100644
--- a/src/mapgen/cavegen.h
+++ b/src/mapgen/cavegen.h
@@ -114,6 +114,7 @@ public:
const NodeDefManager *ndef;
GenerateNotifier *gennotify;
s16 *heightmap;
+ BiomeGen *bmgn;
// configurable parameters
s32 seed;
@@ -153,10 +154,11 @@ public:
// ndef is a mandatory parameter.
// If gennotify is NULL, generation events are not logged.
+ // If biomegen is NULL, cave liquids have classic behaviour.
CavesRandomWalk(const NodeDefManager *ndef, GenerateNotifier *gennotify =
NULL, s32 seed = 0, int water_level = 1, content_t water_source =
CONTENT_IGNORE, content_t lava_source = CONTENT_IGNORE,
- int lava_depth = -256);
+ int lava_depth = -256, BiomeGen *biomegen = NULL);
// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
diff --git a/src/mapgen/mapgen.cpp b/src/mapgen/mapgen.cpp
index 078d6c486..67dbee3f5 100644
--- a/src/mapgen/mapgen.cpp
+++ b/src/mapgen/mapgen.cpp
@@ -858,9 +858,10 @@ void MapgenBasic::generateCaves(s16 max_stone_y, s16 large_cave_depth)
u32 bruises_count = ps.range(0, 2);
for (u32 i = 0; i < bruises_count; i++) {
CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
- c_water_source, CONTENT_IGNORE, lava_depth);
+ c_water_source, c_lava_source, lava_depth, biomegen);
- cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap);
+ cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y,
+ heightmap);
}
}
diff --git a/src/mapgen/mapgen_valleys.cpp b/src/mapgen/mapgen_valleys.cpp
index bef4629a8..f4c3c7b79 100644
--- a/src/mapgen/mapgen_valleys.cpp
+++ b/src/mapgen/mapgen_valleys.cpp
@@ -744,9 +744,10 @@ void MapgenValleys::generateCaves(s16 max_stone_y, s16 large_cave_depth)
u32 bruises_count = ps.range(0, 2);
for (u32 i = 0; i < bruises_count; i++) {
CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
- c_water_source, c_lava_source, lava_max_height);
+ c_water_source, c_lava_source, lava_max_height, biomegen);
- cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap);
+ cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y,
+ heightmap);
}
}
}
diff --git a/src/mapgen/mg_biome.cpp b/src/mapgen/mg_biome.cpp
index 7f091f313..584dea9c4 100644
--- a/src/mapgen/mg_biome.cpp
+++ b/src/mapgen/mg_biome.cpp
@@ -62,6 +62,7 @@ BiomeManager::BiomeManager(Server *server) :
b->m_nodenames.emplace_back("mapgen_river_water_source");
b->m_nodenames.emplace_back("mapgen_stone");
b->m_nodenames.emplace_back("ignore");
+ b->m_nodenames.emplace_back("ignore");
m_ndef->pendNodeResolve(b);
add(b);
@@ -321,4 +322,5 @@ void Biome::resolveNodeNames()
getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR);
getIdFromNrBacklog(&c_riverbed, "mapgen_stone", CONTENT_AIR);
getIdFromNrBacklog(&c_dust, "ignore", CONTENT_IGNORE);
+ getIdFromNrBacklog(&c_cave_liquid, "ignore", CONTENT_IGNORE);
}
diff --git a/src/mapgen/mg_biome.h b/src/mapgen/mg_biome.h
index 086cf56fe..27b6ebf95 100644
--- a/src/mapgen/mg_biome.h
+++ b/src/mapgen/mg_biome.h
@@ -52,6 +52,7 @@ public:
content_t c_river_water;
content_t c_riverbed;
content_t c_dust;
+ content_t c_cave_liquid;
s16 depth_top;
s16 depth_filler;