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authorkwolekr <kwolekr@minetest.net>2016-06-24 18:15:56 -0400
committerkwolekr <kwolekr@minetest.net>2016-07-03 15:38:36 -0400
commit3c63c3044d5e4ca36c2649c530f31622581d90fd (patch)
treeb7924100f14f5626c11d534e2ad3602e269ac1df /src/mapgen_flat.cpp
parent92705306bfb4994107a43514f29997cea15d48dc (diff)
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Add MapSettingsManager and new mapgen setting script API functions
This commit refactors the majority of the Mapgen settings system. - MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap, instead of the EmergeManager. - New Script API functions added: core.get_mapgen_setting core.get_mapgen_setting_noiseparams, core.set_mapgen_setting, and core.set_mapgen_setting_noiseparams. - minetest.get/set_mapgen_params are deprecated by the above new functions. - It is now possible to view and modify any arbitrary mapgen setting from a mod, rather than the base MapgenParams structure. - MapgenSpecificParams has been removed.
Diffstat (limited to 'src/mapgen_flat.cpp')
-rw-r--r--src/mapgen_flat.cpp28
1 files changed, 13 insertions, 15 deletions
diff --git a/src/mapgen_flat.cpp b/src/mapgen_flat.cpp
index 956af999a..2c1715e61 100644
--- a/src/mapgen_flat.cpp
+++ b/src/mapgen_flat.cpp
@@ -49,26 +49,24 @@ FlagDesc flagdesc_mapgen_flat[] = {
///////////////////////////////////////////////////////////////////////////////////////
-MapgenFlat::MapgenFlat(int mapgenid, MapgenParams *params, EmergeManager *emerge)
+MapgenFlat::MapgenFlat(int mapgenid, MapgenFlatParams *params, EmergeManager *emerge)
: MapgenBasic(mapgenid, params, emerge)
{
- MapgenFlatParams *sp = (MapgenFlatParams *)params->sparams;
-
- this->spflags = sp->spflags;
- this->ground_level = sp->ground_level;
- this->large_cave_depth = sp->large_cave_depth;
- this->cave_width = sp->cave_width;
- this->lake_threshold = sp->lake_threshold;
- this->lake_steepness = sp->lake_steepness;
- this->hill_threshold = sp->hill_threshold;
- this->hill_steepness = sp->hill_steepness;
+ this->spflags = params->spflags;
+ this->ground_level = params->ground_level;
+ this->large_cave_depth = params->large_cave_depth;
+ this->cave_width = params->cave_width;
+ this->lake_threshold = params->lake_threshold;
+ this->lake_steepness = params->lake_steepness;
+ this->hill_threshold = params->hill_threshold;
+ this->hill_steepness = params->hill_steepness;
//// 2D noise
- noise_terrain = new Noise(&sp->np_terrain, seed, csize.X, csize.Z);
- noise_filler_depth = new Noise(&sp->np_filler_depth, seed, csize.X, csize.Z);
+ noise_terrain = new Noise(&params->np_terrain, seed, csize.X, csize.Z);
+ noise_filler_depth = new Noise(&params->np_filler_depth, seed, csize.X, csize.Z);
- MapgenBasic::np_cave1 = sp->np_cave1;
- MapgenBasic::np_cave2 = sp->np_cave2;
+ MapgenBasic::np_cave1 = params->np_cave1;
+ MapgenBasic::np_cave2 = params->np_cave2;
}