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authorkwolekr <kwolekr@minetest.net>2016-05-22 02:17:19 -0400
committerkwolekr <kwolekr@minetest.net>2016-05-27 23:23:58 -0400
commit081090176666e849d01f9a02b15279bdf72570bc (patch)
tree5bd2844bd85d09cb78b4f1aad9c3db3416af7c9f /src/mapgen_fractal.cpp
parent0df5c01a8ce927c33ae9b67f459365505b980c33 (diff)
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Mapgen: Deduplicate common constructor code
Diffstat (limited to 'src/mapgen_fractal.cpp')
-rw-r--r--src/mapgen_fractal.cpp30
1 files changed, 2 insertions, 28 deletions
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index f54de6275..50e10d128 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -50,15 +50,6 @@ FlagDesc flagdesc_mapgen_fractal[] = {
MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *emerge)
: MapgenBasic(mapgenid, params, emerge)
{
- this->m_emerge = emerge;
- this->bmgr = emerge->biomemgr;
-
- //// amount of elements to skip for the next index
- //// for noise/height/biome maps (not vmanip)
- this->ystride = csize.X;
-
- this->heightmap = new s16[csize.X * csize.Z];
-
MapgenFractalParams *sp = (MapgenFractalParams *)params->sparams;
this->spflags = sp->spflags;
@@ -80,30 +71,17 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *
MapgenBasic::np_cave1 = sp->np_cave1;
MapgenBasic::np_cave2 = sp->np_cave2;
- //// Initialize biome generator
- biomegen = emerge->biomemgr->createBiomeGen(
- BIOMEGEN_ORIGINAL, params->bparams, csize);
- biomemap = biomegen->biomemap;
-
this->formula = fractal / 2 + fractal % 2;
this->julia = fractal % 2 == 0;
- //// Resolve nodes to be used
- c_stone = ndef->getId("mapgen_stone");
- c_water_source = ndef->getId("mapgen_water_source");
- c_lava_source = ndef->getId("mapgen_lava_source");
- c_desert_stone = ndef->getId("mapgen_desert_stone");
- c_ice = ndef->getId("mapgen_ice");
- c_sandstone = ndef->getId("mapgen_sandstone");
-
+ // Content used for dungeon generation
c_cobble = ndef->getId("mapgen_cobble");
c_stair_cobble = ndef->getId("mapgen_stair_cobble");
c_mossycobble = ndef->getId("mapgen_mossycobble");
c_sandstonebrick = ndef->getId("mapgen_sandstonebrick");
c_stair_sandstonebrick = ndef->getId("mapgen_stair_sandstonebrick");
- if (c_ice == CONTENT_IGNORE)
- c_ice = CONTENT_AIR;
+ // Fall back to more basic content if not defined
if (c_mossycobble == CONTENT_IGNORE)
c_mossycobble = c_cobble;
if (c_stair_cobble == CONTENT_IGNORE)
@@ -119,10 +97,6 @@ MapgenFractal::~MapgenFractal()
{
delete noise_seabed;
delete noise_filler_depth;
-
- delete biomegen;
-
- delete[] heightmap;
}