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authorparamat <paramat@users.noreply.github.com>2017-06-21 04:20:18 +0100
committerparamat <mat.gregory@virginmedia.com>2017-06-22 03:14:56 +0100
commit2652d8db19fb2758de1da4c04ce169f80c87e5c7 (patch)
treeb2e88382103c2084e642db43ad9823867bdbaa88 /src/mapgen_fractal.cpp
parentbc53c82bcf923d11725e3de8565eb4c7e435cd2b (diff)
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CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
Diffstat (limited to 'src/mapgen_fractal.cpp')
-rw-r--r--src/mapgen_fractal.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index a99b3006b..b43dcd3f0 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -52,6 +52,7 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenFractalParams *params, EmergeMa
this->spflags = params->spflags;
this->cave_width = params->cave_width;
this->large_cave_depth = params->large_cave_depth;
+ this->lava_depth = params->lava_depth;
this->fractal = params->fractal;
this->iterations = params->iterations;
this->scale = params->scale;
@@ -95,6 +96,7 @@ void MapgenFractalParams::readParams(const Settings *settings)
settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->getFloatNoEx("mgfractal_cave_width", cave_width);
settings->getS16NoEx("mgfractal_large_cave_depth", large_cave_depth);
+ settings->getS16NoEx("mgfractal_lava_depth", lava_depth);
settings->getU16NoEx("mgfractal_fractal", fractal);
settings->getU16NoEx("mgfractal_iterations", iterations);
settings->getV3FNoEx("mgfractal_scale", scale);
@@ -117,6 +119,7 @@ void MapgenFractalParams::writeParams(Settings *settings) const
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setFloat("mgfractal_cave_width", cave_width);
settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
+ settings->setS16("mgfractal_lava_depth", lava_depth);
settings->setU16("mgfractal_fractal", fractal);
settings->setU16("mgfractal_iterations", iterations);
settings->setV3F("mgfractal_scale", scale);