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author | kwolekr <kwolekr@minetest.net> | 2016-06-24 18:15:56 -0400 |
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committer | kwolekr <kwolekr@minetest.net> | 2016-07-03 15:38:36 -0400 |
commit | 3c63c3044d5e4ca36c2649c530f31622581d90fd (patch) | |
tree | b7924100f14f5626c11d534e2ad3602e269ac1df /src/mapgen_fractal.cpp | |
parent | 92705306bfb4994107a43514f29997cea15d48dc (diff) | |
download | minetest-3c63c3044d5e4ca36c2649c530f31622581d90fd.tar.gz minetest-3c63c3044d5e4ca36c2649c530f31622581d90fd.tar.bz2 minetest-3c63c3044d5e4ca36c2649c530f31622581d90fd.zip |
Add MapSettingsManager and new mapgen setting script API functions
This commit refactors the majority of the Mapgen settings system.
- MapgenParams is now owned by MapSettingsManager, itself a part of ServerMap,
instead of the EmergeManager.
- New Script API functions added:
core.get_mapgen_setting
core.get_mapgen_setting_noiseparams,
core.set_mapgen_setting, and
core.set_mapgen_setting_noiseparams.
- minetest.get/set_mapgen_params are deprecated by the above new functions.
- It is now possible to view and modify any arbitrary mapgen setting from a mod,
rather than the base MapgenParams structure.
- MapgenSpecificParams has been removed.
Diffstat (limited to 'src/mapgen_fractal.cpp')
-rw-r--r-- | src/mapgen_fractal.cpp | 34 |
1 files changed, 16 insertions, 18 deletions
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp index 9e4c210dc..0951a0afa 100644 --- a/src/mapgen_fractal.cpp +++ b/src/mapgen_fractal.cpp @@ -47,29 +47,27 @@ FlagDesc flagdesc_mapgen_fractal[] = { /////////////////////////////////////////////////////////////////////////////////////// -MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *emerge) +MapgenFractal::MapgenFractal(int mapgenid, MapgenFractalParams *params, EmergeManager *emerge) : MapgenBasic(mapgenid, params, emerge) { - MapgenFractalParams *sp = (MapgenFractalParams *)params->sparams; - - this->spflags = sp->spflags; - this->cave_width = sp->cave_width; - this->fractal = sp->fractal; - this->iterations = sp->iterations; - this->scale = sp->scale; - this->offset = sp->offset; - this->slice_w = sp->slice_w; - this->julia_x = sp->julia_x; - this->julia_y = sp->julia_y; - this->julia_z = sp->julia_z; - this->julia_w = sp->julia_w; + this->spflags = params->spflags; + this->cave_width = params->cave_width; + this->fractal = params->fractal; + this->iterations = params->iterations; + this->scale = params->scale; + this->offset = params->offset; + this->slice_w = params->slice_w; + this->julia_x = params->julia_x; + this->julia_y = params->julia_y; + this->julia_z = params->julia_z; + this->julia_w = params->julia_w; //// 2D terrain noise - noise_seabed = new Noise(&sp->np_seabed, seed, csize.X, csize.Z); - noise_filler_depth = new Noise(&sp->np_filler_depth, seed, csize.X, csize.Z); + noise_seabed = new Noise(¶ms->np_seabed, seed, csize.X, csize.Z); + noise_filler_depth = new Noise(¶ms->np_filler_depth, seed, csize.X, csize.Z); - MapgenBasic::np_cave1 = sp->np_cave1; - MapgenBasic::np_cave2 = sp->np_cave2; + MapgenBasic::np_cave1 = params->np_cave1; + MapgenBasic::np_cave2 = params->np_cave2; this->formula = fractal / 2 + fractal % 2; this->julia = fractal % 2 == 0; |