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authorkwolekr <kwolekr@minetest.net>2016-06-04 20:24:07 -0400
committerkwolekr <kwolekr@minetest.net>2016-06-05 13:30:02 -0400
commitd4457ef42061435a1ccf6f5e056f37bac9b30c02 (patch)
tree7c32b61ee798c0a62065934a687eb9d6accfb3d5 /src/mapgen_fractal.cpp
parentd24f3841740b471eff384c8bd6e8bbfdfd03a3e2 (diff)
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Mapgen: Optimize biomemap creation by combining with generateBiomes
Diffstat (limited to 'src/mapgen_fractal.cpp')
-rw-r--r--src/mapgen_fractal.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mapgen_fractal.cpp b/src/mapgen_fractal.cpp
index b613bf358..c47a7bfdc 100644
--- a/src/mapgen_fractal.cpp
+++ b/src/mapgen_fractal.cpp
@@ -208,7 +208,6 @@ void MapgenFractal::makeChunk(BlockMakeData *data)
// Init biome generator, place biome-specific nodes, and build biomemap
biomegen->calcBiomeNoise(node_min);
- biomegen->getBiomes(heightmap);
MgStoneType stone_type = generateBiomes();
if (flags & MG_CAVES)