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authorparamat <paramat@users.noreply.github.com>2017-06-21 04:20:18 +0100
committerparamat <mat.gregory@virginmedia.com>2017-06-22 03:14:56 +0100
commit2652d8db19fb2758de1da4c04ce169f80c87e5c7 (patch)
treeb2e88382103c2084e642db43ad9823867bdbaa88 /src/mapgen_fractal.h
parentbc53c82bcf923d11725e3de8565eb4c7e435cd2b (diff)
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CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
Diffstat (limited to 'src/mapgen_fractal.h')
-rw-r--r--src/mapgen_fractal.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mapgen_fractal.h b/src/mapgen_fractal.h
index 688e41c0a..a14c5c5e1 100644
--- a/src/mapgen_fractal.h
+++ b/src/mapgen_fractal.h
@@ -35,6 +35,7 @@ struct MapgenFractalParams : public MapgenParams
u32 spflags = 0;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
+ s16 lava_depth = -256;
u16 fractal = 1;
u16 iterations = 11;
v3f scale = v3f(4096.0, 1024.0, 4096.0);