aboutsummaryrefslogtreecommitdiff
path: root/src/mapgen_singlenode.cpp
diff options
context:
space:
mode:
authorkwolekr <kwolekr@minetest.net>2015-01-04 03:07:28 -0500
committerkwolekr <kwolekr@minetest.net>2015-01-04 03:07:28 -0500
commitef8ed5d127f2c698586efdfd254c8e5c7ba66f19 (patch)
treed27296c77c3d202626b66ebfce43e8a3260282fb /src/mapgen_singlenode.cpp
parent7233a1228eb161cbcbb46c6e801cabd89ef3d2ab (diff)
downloadminetest-ef8ed5d127f2c698586efdfd254c8e5c7ba66f19.tar.gz
minetest-ef8ed5d127f2c698586efdfd254c8e5c7ba66f19.tar.bz2
minetest-ef8ed5d127f2c698586efdfd254c8e5c7ba66f19.zip
LuaVoxelManip: Error when given out-of-bounds area
Diffstat (limited to 'src/mapgen_singlenode.cpp')
0 files changed, 0 insertions, 0 deletions
125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
/*
Minetest-c55
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "clouds.h"
#include "noise.h"
#include "constants.h"
#include "debug.h"

Clouds::Clouds(
		scene::ISceneNode* parent,
		scene::ISceneManager* mgr,
		s32 id,
		float cloud_y,
		u32 seed
):
	scene::ISceneNode(parent, mgr, id),
	m_cloud_y(cloud_y),
	m_seed(seed),
	m_camera_pos(0,0),
	m_time(0)
{
	dstream<<__FUNCTION_NAME<<std::endl;

	m_material.setFlag(video::EMF_LIGHTING, false);
	m_material.setFlag(video::EMF_BACK_FACE_CULLING, false);
	m_material.setFlag(video::EMF_BILINEAR_FILTER, false);
	m_material.setFlag(video::EMF_FOG_ENABLE, false);
	//m_material.setFlag(video::EMF_ANTI_ALIASING, true);
	//m_material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;

	m_box = core::aabbox3d<f32>(-BS*1000000,cloud_y-BS,-BS*1000000,
			BS*1000000,cloud_y+BS,BS*1000000);

}

Clouds::~Clouds()
{
	dstream<<__FUNCTION_NAME<<std::endl;
}

void Clouds::OnRegisterSceneNode()
{
	if(IsVisible)
	{
		SceneManager->registerNodeForRendering(this, scene::ESNRP_SOLID);
		//SceneManager->registerNodeForRendering(this, scene::ESNRP_TRANSPARENT);
	}

	ISceneNode::OnRegisterSceneNode();
}

#define MYROUND(x) (x > 0.0 ? (int)x : (int)x - 1)

void Clouds::render()
{
	video::IVideoDriver* driver = SceneManager->getVideoDriver();

	/*if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_TRANSPARENT)
		return;*/
	if(SceneManager->getSceneNodeRenderPass() != scene::ESNRP_SOLID)
		return;

	driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
	driver->setMaterial(m_material);
	
	/*
		Clouds move from X+ towards X-
	*/

	const s16 cloud_radius_i = 12;
	const float cloud_size = BS*50;
	const v2f cloud_speed(-BS*2, 0);
	
	// Position of cloud noise origin in world coordinates
	v2f world_cloud_origin_pos_f = m_time*cloud_speed;
	// Position of cloud noise origin from the camera
	v2f cloud_origin_from_camera_f = world_cloud_origin_pos_f - m_camera_pos;
	// The center point of drawing in the noise
	v2f center_of_drawing_in_noise_f = -cloud_origin_from_camera_f;
	// The integer center point of drawing in the noise
	v2s16 center_of_drawing_in_noise_i(
		MYROUND(center_of_drawing_in_noise_f.X / cloud_size),
		MYROUND(center_of_drawing_in_noise_f.Y / cloud_size)
	);
	// The world position of the integer center point of drawing in the noise
	v2f world_center_of_drawing_in_noise_f = v2f(
		center_of_drawing_in_noise_i.X * cloud_size,
		center_of_drawing_in_noise_i.Y * cloud_size
	) + world_cloud_origin_pos_f;

	for(s16 zi=-cloud_radius_i; zi<cloud_radius_i; zi++)
	for(s16 xi=-cloud_radius_i; xi<cloud_radius_i; xi++)
	{
		v2s16 p_in_noise_i(
			xi+center_of_drawing_in_noise_i.X,
			zi+center_of_drawing_in_noise_i.Y
		);

		/*if((p_in_noise_i.X + p_in_noise_i.Y)%2==0)
			continue;*/
		/*if((p_in_noise_i.X/2 + p_in_noise_i.Y/2)%2==0)
			continue;*/

		v2f p0 = v2f(xi,zi)*cloud_size + world_center_of_drawing_in_noise_f;
		
		double noise = noise2d_perlin_abs(
				(float)p_in_noise_i.X*cloud_size/BS/200,
				(float)p_in_noise_i.Y*cloud_size/BS/200,
				m_seed, 3, 0.4);
		if(noise < 0.8)
			continue;
		
		v2f p1 = p0 + v2f(1,1)*cloud_size;

		//video::SColor c(128,255,255,255);
		float b = m_brightness;
		video::SColor c(128,b*230,b*230,b*255);
		video::S3DVertex vertices[4] =
		{
			video::S3DVertex(p0.X,m_cloud_y,p0.Y, 0,0,0, c, 0,1),
			video::S3DVertex(p0.X,m_cloud_y,p1.Y, 0,0,0, c, 1,1),
			video::S3DVertex(p1.X,m_cloud_y,p1.Y, 0,0,0, c, 1,0),
			video::S3DVertex(p1.X,m_cloud_y,p0.Y, 0,0,0, c, 0,0),
		};
		u16 indices[] = {0,1,2,2,3,0};
		driver->drawVertexPrimitiveList(vertices, 4, indices, 2,
				video::EVT_STANDARD, scene::EPT_TRIANGLES, video::EIT_16BIT);
	}
}

void Clouds::step(float dtime)
{
	m_time += dtime;
}

void Clouds::update(v2f camera_p, float brightness)
{
	m_camera_pos = camera_p;
	m_brightness = brightness;
}