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author | paramat <mat.gregory@virginmedia.com> | 2015-06-13 01:26:56 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2015-06-15 02:07:38 +0100 |
commit | 38482d26563d8ad4680dd018266eb5dccb2a5874 (patch) | |
tree | 75ef5883fe6bc9ce744f7a4a14eb6b6853325772 /src/mapgen_v7.cpp | |
parent | bb5f830d1653927cf6f712fc241006f00e1b70e8 (diff) | |
download | minetest-38482d26563d8ad4680dd018266eb5dccb2a5874.tar.gz minetest-38482d26563d8ad4680dd018266eb5dccb2a5874.tar.bz2 minetest-38482d26563d8ad4680dd018266eb5dccb2a5874.zip |
Biome API: Enable biome generation to lower world limit
Decorations: Remove lower limit of water level for placement
Diffstat (limited to 'src/mapgen_v7.cpp')
-rw-r--r-- | src/mapgen_v7.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp index be7212e0e..247d9debc 100644 --- a/src/mapgen_v7.cpp +++ b/src/mapgen_v7.cpp @@ -362,11 +362,9 @@ void MapgenV7::calculateNoise() noise_mount_height->perlinMap2D(x, z); } - if (node_max.Y >= BIOMEGEN_BASE_V7) { - noise_filler_depth->perlinMap2D(x, z); - noise_heat->perlinMap2D(x, z); - noise_humidity->perlinMap2D(x, z); - } + noise_filler_depth->perlinMap2D(x, z); + noise_heat->perlinMap2D(x, z); + noise_humidity->perlinMap2D(x, z); //printf("calculateNoise: %dus\n", t.stop()); } @@ -591,9 +589,6 @@ void MapgenV7::generateRidgeTerrain() MgStoneType MapgenV7::generateBiomes(float *heat_map, float *humidity_map) { - if (node_max.Y < BIOMEGEN_BASE_V7) - return STONE; - v3s16 em = vm->m_area.getExtent(); u32 index = 0; MgStoneType stone_type = STONE; |