aboutsummaryrefslogtreecommitdiff
path: root/src/mapgen_v7.cpp
diff options
context:
space:
mode:
authorparamat <paramat@users.noreply.github.com>2017-07-28 03:31:11 +0100
committerparamat <mat.gregory@virginmedia.com>2017-07-30 18:40:55 +0100
commitb20d01a3f19ea7ad1e788077af1ed5769648e3a1 (patch)
tree2d30ee6e8771bfddeb5140e4304e03795ef81190 /src/mapgen_v7.cpp
parent238d752fa3021fa7294a4df79bfa0b8a46f4a018 (diff)
downloadminetest-b20d01a3f19ea7ad1e788077af1ed5769648e3a1.tar.gz
minetest-b20d01a3f19ea7ad1e788077af1ed5769648e3a1.tar.bz2
minetest-b20d01a3f19ea7ad1e788077af1ed5769648e3a1.zip
Dungeons: Use biome 'node_stone' if normal stone types not detected
Construct dungeons from the node defined as biome 'node_stone' if 'mapgen_stone', 'mapgen_desert_stone' and 'mapgen_sandstone' are not detected. Feature long-intended by kwolekr/hmmmm and present in code as a TODO.
Diffstat (limited to 'src/mapgen_v7.cpp')
-rw-r--r--src/mapgen_v7.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mapgen_v7.cpp b/src/mapgen_v7.cpp
index e63c648bc..f254a74d8 100644
--- a/src/mapgen_v7.cpp
+++ b/src/mapgen_v7.cpp
@@ -308,7 +308,10 @@ void MapgenV7::makeChunk(BlockMakeData *data)
// Init biome generator, place biome-specific nodes, and build biomemap
biomegen->calcBiomeNoise(node_min);
- MgStoneType stone_type = generateBiomes(biome_zero_level);
+
+ MgStoneType mgstone_type;
+ content_t biome_stone;
+ generateBiomes(&mgstone_type, &biome_stone, water_level - 1);
// Generate caverns, tunnels and classic caves
if (flags & MG_CAVES) {
@@ -328,7 +331,7 @@ void MapgenV7::makeChunk(BlockMakeData *data)
// Generate dungeons
if (flags & MG_DUNGEONS)
- generateDungeons(stone_surface_max_y, stone_type);
+ generateDungeons(stone_surface_max_y, mgstone_type, biome_stone);
// Generate the registered decorations
if (flags & MG_DECORATIONS)