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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-11-09 01:56:20 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-11-08 23:56:20 +0100 |
commit | 20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch) | |
tree | 67378802190117d8271b3b6d489a92bcb16203b7 /src/mapgen_v7.h | |
parent | fc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff) | |
download | minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.gz minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.bz2 minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.zip |
Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/mapgen_v7.h')
-rw-r--r-- | src/mapgen_v7.h | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h deleted file mode 100644 index 6fb7dc4bb..000000000 --- a/src/mapgen_v7.h +++ /dev/null @@ -1,111 +0,0 @@ -/* -Minetest -Copyright (C) 2013-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net> -Copyright (C) 2014-2017 paramat - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#pragma once - -#include "mapgen.h" - -///////////// Mapgen V7 flags -#define MGV7_MOUNTAINS 0x01 -#define MGV7_RIDGES 0x02 -#define MGV7_FLOATLANDS 0x04 -#define MGV7_CAVERNS 0x08 -#define MGV7_BIOMEREPEAT 0x10 // Now unused - -class BiomeManager; - -extern FlagDesc flagdesc_mapgen_v7[]; - - -struct MapgenV7Params : public MapgenParams { - u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS; - s16 mount_zero_level = 0; - float cave_width = 0.09f; - s16 large_cave_depth = -33; - s16 lava_depth = -256; - float float_mount_density = 0.6f; - float float_mount_height = 128.0f; - s16 floatland_level = 1280; - s16 shadow_limit = 1024; - s16 cavern_limit = -256; - s16 cavern_taper = 256; - float cavern_threshold = 0.7f; - - NoiseParams np_terrain_base; - NoiseParams np_terrain_alt; - NoiseParams np_terrain_persist; - NoiseParams np_height_select; - NoiseParams np_filler_depth; - NoiseParams np_mount_height; - NoiseParams np_ridge_uwater; - NoiseParams np_floatland_base; - NoiseParams np_float_base_height; - NoiseParams np_mountain; - NoiseParams np_ridge; - NoiseParams np_cavern; - NoiseParams np_cave1; - NoiseParams np_cave2; - - MapgenV7Params(); - ~MapgenV7Params() = default; - - void readParams(const Settings *settings); - void writeParams(Settings *settings) const; -}; - -class MapgenV7 : public MapgenBasic { -public: - MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge); - ~MapgenV7(); - - virtual MapgenType getType() const { return MAPGEN_V7; } - - virtual void makeChunk(BlockMakeData *data); - int getSpawnLevelAtPoint(v2s16 p); - - float baseTerrainLevelAtPoint(s16 x, s16 z); - float baseTerrainLevelFromMap(int index); - bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z); - bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y); - bool getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y); - void floatBaseExtentFromMap(s16 *float_base_min, s16 *float_base_max, int idx_xz); - - int generateTerrain(); - void generateRidgeTerrain(); - -private: - s16 mount_zero_level; - s16 large_cave_depth; - float float_mount_density; - float float_mount_height; - s16 floatland_level; - s16 shadow_limit; - - Noise *noise_terrain_base; - Noise *noise_terrain_alt; - Noise *noise_terrain_persist; - Noise *noise_height_select; - Noise *noise_mount_height; - Noise *noise_ridge_uwater; - Noise *noise_floatland_base; - Noise *noise_float_base_height; - Noise *noise_mountain; - Noise *noise_ridge; -}; |