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authorparamat <paramat@users.noreply.github.com>2017-06-21 04:20:18 +0100
committerparamat <mat.gregory@virginmedia.com>2017-06-22 03:14:56 +0100
commit2652d8db19fb2758de1da4c04ce169f80c87e5c7 (patch)
treeb2e88382103c2084e642db43ad9823867bdbaa88 /src/mapgen_v7.h
parentbc53c82bcf923d11725e3de8565eb4c7e435cd2b (diff)
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CavesRandomWalk: Make 'lava_depth' a mapgen parameter
As with 'large_cave_depth', lava depth was previously a fixed y value and therefore incompatible with the ability to shift terrain vertically. Add 'lava_depth' mapgen parameter to mgflat, mgfractal, mgv5, mgv7.
Diffstat (limited to 'src/mapgen_v7.h')
-rw-r--r--src/mapgen_v7.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mapgen_v7.h b/src/mapgen_v7.h
index 3b0d11fff..7b4364ef1 100644
--- a/src/mapgen_v7.h
+++ b/src/mapgen_v7.h
@@ -38,6 +38,7 @@ struct MapgenV7Params : public MapgenParams {
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
+ s16 lava_depth = -256;
float float_mount_density = 0.6f;
float float_mount_height = 128.0f;
s16 floatland_level = 1280;