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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-07-26 07:35:09 +0200 |
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committer | GitHub <noreply@github.com> | 2017-07-26 07:35:09 +0200 |
commit | 9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f (patch) | |
tree | f9f0f9100348b05c9eecfb179e0e59ab24a2d2f3 /src/mapgen_valleys.cpp | |
parent | 0c99da4255319d898f3ed47bc7c42757df91e2df (diff) | |
download | minetest-9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f.tar.gz minetest-9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f.tar.bz2 minetest-9a17b65f26eea5b9d7176e7df205f72ed2ff6c0f.zip |
VoxelManip cleanups (const ref, const move) + function removal (#6169)
* VoxelManip cleanups (const ref, const move) permitting to improve a little bit performance
* VoxelArea: precalculate extent (performance enhancement)
This permits to reduce extend high cost to zero and drop many v3s16 object creation/removal to calculate extent
It rebalance the client thread update to updateFastFaceRow instead of MapBlockMesh generation
This will also benefits to mapgen
Diffstat (limited to 'src/mapgen_valleys.cpp')
-rw-r--r-- | src/mapgen_valleys.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mapgen_valleys.cpp b/src/mapgen_valleys.cpp index 8c54dbcd9..ff56c69da 100644 --- a/src/mapgen_valleys.cpp +++ b/src/mapgen_valleys.cpp @@ -475,7 +475,7 @@ int MapgenValleys::generateTerrain() MapNode n_stone(c_stone); MapNode n_water(c_water_source); - v3s16 em = vm->m_area.getExtent(); + const v3s16 &em = vm->m_area.getExtent(); s16 surface_max_y = -MAX_MAP_GENERATION_LIMIT; u32 index_2d = 0; @@ -597,7 +597,7 @@ void MapgenValleys::generateCaves(s16 max_stone_y, s16 large_cave_depth) MapNode n_lava(c_lava_source); MapNode n_water(c_river_water_source); - v3s16 em = vm->m_area.getExtent(); + const v3s16 &em = vm->m_area.getExtent(); // Cave blend distance near YMIN, YMAX const float massive_cave_blend = 128.f; |