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authorCiaran Gultnieks <ciaran@ciarang.com>2011-05-24 17:52:04 +0100
committerCiaran Gultnieks <ciaran@ciarang.com>2011-05-24 17:52:04 +0100
commitc5e583e059bc31c0dc57496b23f5c97db1f5a3e3 (patch)
tree7f82934c8c80d5588fcdb4f01b23a7d0daced8d8 /src/mapnode.cpp
parent8bbc512fe58d36ba1c89ec0160cf3390f25e4cc1 (diff)
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Added fences (but still needs an icon or something to display in inventory)
Diffstat (limited to 'src/mapnode.cpp')
-rw-r--r--src/mapnode.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mapnode.cpp b/src/mapnode.cpp
index 00ebef840..199a5c656 100644
--- a/src/mapnode.cpp
+++ b/src/mapnode.cpp
@@ -216,6 +216,13 @@ void init_mapnode()
f->solidness = 0; // drawn separately, makes no faces
f->setInventoryTextureCube("glass.png", "glass.png", "glass.png");
+ i = CONTENT_FENCE;
+ f = &g_content_features[i];
+ f->light_propagates = true;
+ f->param_type = CPT_LIGHT;
+ f->is_ground_content = true;
+ f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";
+ f->solidness = 0; // drawn separately, makes no faces
// Deprecated
i = CONTENT_COALSTONE;